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2016-07-03Merge pull request #5516 from Hinsbart/fix_win_freezeRémi Verschelde
Windows: prevent freeze while moving or resizing the game window.
2016-07-03Merge pull request #5491 from volzhs/fix-jni-bool-stringRémi Verschelde
Fix wrong return bool, string, string array data through jni
2016-07-02missnig ;Juan Linietsky
2016-07-02Data dir returns a symlink in Android 6.0, which confuses DirAccess on ↵Juan Linietsky
android, this should fix it
2016-07-01Windows: prevent freeze while moving or resizing the game window.Andreas Haas
When moving or resizing the window, Windows spins up a seperate event-loop, effectively blocking the normal one. To work around this, we're starting a timer that will continue sending WM_TIMER messages which we can use to keep the mainloop running. fixes #4695
2016-06-30Merge pull request #5495 from SuperUserNameMan/joystick_bug_windowsRémi Verschelde
fixes #5464 windows_joystick close_joystick bug
2016-06-30Merge pull request #5494 from jay3d/masterRémi Verschelde
Fixed building for latest Haiku nightlies.
2016-06-29fixes #5464 windows_joystick close_joystick bugSuperUserNameMan
2016-06-29Fixed building for latest Haiku nightlies.Jamil Halabi
2016-06-30Fix wrong return bool, string, string array data through jnivolzhs
2016-06-27Fix compiling for X11 on non-86, this fixes #5444Ferdinand Thiessen
2016-06-26Fix visual server error when minimizing the windowGeorge Marques
2016-06-26Merge pull request #5395 from vnen/android-sensorsRémi Verschelde
Fix Android sensors polling rate on resume
2016-06-26Merge pull request #5390 from volzhs/jni-stringarrayRémi Verschelde
Fix string array parameter check with jni
2016-06-25Added function to notify ScriptLanguage when a thread is created/freed, ↵Juan Linietsky
allows scripts to allocate a stack there via TLS
2016-06-25Gradle: remove trailing spacesRémi Verschelde
2016-06-25Changes X11 res_name to "Godot_Engine"paper-pauper
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265)
2016-06-24Fix Android sensors polling rate on resumeGeorge Marques
Fix #5306
2016-06-25Fix string array parameter check with jnivolzhs
2016-06-25Remove duplicated aidl for androidvolzhs
Tested IAP function on device.
2016-06-23added "arch" parameter, made iphone use it to build isimAriel Manzur
2016-06-23iOS simulator: merge into iphone detect.pyRémi Verschelde
Fixes #4489
2016-06-23Merge pull request #5362 from J08nY/pngRémi Verschelde
libpng: New version 1.6.27
2016-06-23Merge pull request #5358 from Keyaku/alert-for-osxRémi Verschelde
Added alert() functionality for OS X
2016-06-23Merge pull request #5235 from volzhs/fix-android-exportRémi Verschelde
fix errors while exporting android
2016-06-23Merge pull request #5364 from RandomShaper/windows-high-contrast-compatRémi Verschelde
Make editor compatible with Windows high contrast themes
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to ↵Juan Linietsky
statically typed languages, should help in the Mono integration. Disabled by default.
2016-06-23Make editor compatible with Windows high contrast themesPedro J. Estébanez
By providing a manifest specifying the targeted Windows versions (as per https://msdn.microsoft.com/en-us/library/windows/desktop/hh404233(v=vs.85).aspx#_______supporting_high_contrast_themes_in_windows_8_and_later) now the Godot editor renders normally under a high contrast theme on Windows, instead of staying white/black.
2016-06-22Fixed iCCp chunk in pngsJ08nY
neccesary for libpng 1.6.27 to work silently
2016-06-22Added alert() functionality for OS XKeyaku
2016-06-22Merge pull request #5357 from volzhs/fix-locale-androidRémi Verschelde
fix android resource locale
2016-06-22fix android resource localevolzhs
2016-06-21correct current Intent for androidvolzhs
2016-06-20Remove the vibration effect from the joystick when stoppingWilhem Barbier
2016-06-20isim: Sync with iphone files listRémi Verschelde
Should fix broken build due to Appirater.
2016-06-19Merge pull request #5285 from brakhane/fix-memsetRémi Verschelde
fix memset calls
2016-06-19Merge pull request #5225 from Hinsbart/x_rumbleRémi Verschelde
Windows: Support gamepad vibration using XInput.
2016-06-19Merge pull request #5135 from volzhs/android-manifestRémi Verschelde
fix android support screen property for large screen
2016-06-19fix memset callsDennis Brakhane
Order is "mem, val, count", not "mem, count, val"
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
Part of #5272
2016-06-18Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872Juan Linietsky
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
Also removes a couple wrong Godot headers from third-party source files.
2016-06-16fix errors while exporting androidvolzhs
2016-06-15Handle tmp files properly on Android exportPedro J. Estébanez
2016-06-15Windows: Support gamepad vibration using XInput.Andreas Haas
2016-06-15Merge pull request #5212 from vnen/fix-emscripten-buildRémi Verschelde
Fix javascript build in Windows
2016-06-15Add joystick vibration support on Linux (#5043)Wilhem Barbier
2016-06-14Fix javascript build in WindowsGeorge Marques
Fix #3438
2016-06-13Merge pull request #5173 from Hinsbart/fix_xrandrJuan Linietsky
x11: fix XRandr GetMonitors
2016-06-13Merge pull request #5179 from RandomShaper/better-android-exportJuan Linietsky
Enhanced Android export