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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-06-19
Merge pull request #5285 from brakhane/fix-memset
Rémi Verschelde
2016-06-19
Merge pull request #5225 from Hinsbart/x_rumble
Rémi Verschelde
2016-06-19
Merge pull request #5135 from volzhs/android-manifest
Rémi Verschelde
2016-06-19
fix memset calls
Dennis Brakhane
2016-06-18
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-15
Handle tmp files properly on Android export
Pedro J. Estébanez
2016-06-15
Windows: Support gamepad vibration using XInput.
Andreas Haas
2016-06-15
Merge pull request #5212 from vnen/fix-emscripten-build
Rémi Verschelde
2016-06-15
Add joystick vibration support on Linux (#5043)
Wilhem Barbier
2016-06-14
Fix javascript build in Windows
George Marques
2016-06-13
Merge pull request #5173 from Hinsbart/fix_xrandr
Juan Linietsky
2016-06-13
Merge pull request #5179 from RandomShaper/better-android-export
Juan Linietsky
2016-06-13
Zip-align exported APK
Pedro J. Estébanez
2016-06-12
x11: fix XRandr GetMonitors
Andreas Haas
2016-06-11
Merge pull request #4905 from Hinsbart/x11_dpi
Juan Linietsky
2016-06-11
property output unix seconds since epoch in windows get_system_time_secs, fix...
Juan Linietsky
2016-06-11
Fix typo
Pedro J. Estébanez
2016-06-11
Keep certain assets uncompressed on Android export
Pedro J. Estébanez
2016-06-10
fix android support screen property for large screen
volzhs
2016-06-09
-make freetype build for all platforms the same, default as builtin except on...
Juan Linietsky
2016-06-09
x11: Implemented dpi detection
Andreas Haas
2016-06-08
Merge pull request #5090 from akien-mga/glew-1.13.0
Juan Linietsky
2016-06-07
-Heavily improved editor startup and exit performance
Juan Linietsky
2016-06-08
GLEW: Define static + enabled and includes via SCons
Rémi Verschelde
2016-06-08
Haiku: Do not define GLEW_ENABLED to undefine it later
Rémi Verschelde
2016-06-07
Windows: Hide mouse on MOUSE_MODE_CAPTURED
J08nY
2016-06-07
Merge pull request #4729 from volzhs/android-23
Rémi Verschelde
2016-06-06
Merge pull request #5026 from Geequlim/patch9frame-extension
Juan Linietsky
2016-06-06
Merge pull request #5067 from Hinsbart/x11_vsync
Juan Linietsky
2016-06-07
x11: fix vsync support
Andreas Haas
2016-06-06
Somewhat fixed Directory::get_space_left() return values.
J08nY
2016-06-05
temporary fix for vsync call on x11
Ariel Manzur
2016-06-05
vsync support
Juan Linietsky
2016-06-04
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
Merge pull request #4999 from volzhs/fix-project-path
Rémi Verschelde
2016-06-05
Add texture region support for stylebox render
Geequlim
2016-06-04
Right click->Quit on the godot icon will now close the application on OSX.
marcelofg55
2016-06-02
Merge remote-tracking branch 'upstream/master'
marcelofg55
2016-06-03
change invalid characters when get user data dir on Windows & Unix
volzhs
2016-06-01
Remove Make-related flags from Android build
George Marques
2016-06-01
removed dependency on shcore.dll to get DPI
Juan Linietsky
2016-05-31
Implemented file drop support in OSX
Juan Linietsky
2016-05-31
Key modifiers (Ctrl, Alt, Meta and Shift) may be used as Input keys now on OSX
marcelofg55
2016-05-30
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
Icon: Remove more grey capsules behind official logo
Rémi Verschelde
2016-05-29
hidpi for now not available on mingw, sorry
Juan Linietsky
2016-05-29
DPI Detection support
Juan Linietsky
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