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AgeCommit message (Expand)Author
2015-03-16New option to send canvas to render bufferJuan Linietsky
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-03-03merges from okam repoJuan Linietsky
2015-03-02Merge pull request #1437 from Hinsbart/fix_win_joyJuan Linietsky
2015-03-02support for 2D shadow castersJuan Linietsky
2015-02-25fix get joystick name from registry on some systemsHinsbart
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-02-17fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'â...greay
2015-02-15begin new serialization frameworkJuan Linietsky
2015-02-14fixes to mouse warpJuan Linietsky
2015-02-12fix get_joy_name() on windowsHinsbart
2015-02-10add support for CADisplayLinkRhody Lugo
2015-02-09Merge pull request #1300 from umxprime/fix/ios-init-crashJuan Linietsky
2015-02-09Merge pull request #1299 from umxprime/fix/isim-sdk-pathJuan Linietsky
2015-02-09Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpressJuan Linietsky
2015-01-27Adjust x11/detect.pysambler
2015-01-23Fix init crash on iPad 1st gen device with iOS 5.1.1Maxime CHAPELET
2015-01-22Fix iOS Simulator SDK path for isim platform.Maxime CHAPELET
2015-01-17Fix whitespace on previous commitManuel Lagang
2015-01-17Modifiers are unset on events for the modifier key itselfManuel Lagang
2015-01-18Fix mingw windows build errormarynate
2015-01-17Merge pull request #1188 from hurikhan/scons_coloredJuan Linietsky
2015-01-17Merge pull request #1223 from NateWardawg/masterJuan Linietsky
2015-01-17added nvidia optimus enablementthe_mech
2015-01-15Set the default Linux extension to nothing.Nathan Warden
2015-01-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-13fixesJuan Linietsky
2015-01-13-try fixing LLVM color diagnostic on osxhurikhan
2015-01-12osx support for llvm coloring addedhurikhan
2015-01-12SCons: colored compilationhurikhan
2015-01-11-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...Juan Linietsky
2015-01-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-102D Rewrite Step [1]Juan Linietsky
2015-01-08Create the test string to detect kb layouts directly from the unicode charsRhody Lugo
2015-01-08OS X: Add keyboard layout detection and fix buildRhody Lugo
2015-01-04-attempt to be friendlier on non english keyboardsJuan Linietsky
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2015-01-03-added new code completion guess locations, closes #1032Juan Linietsky
2015-01-02-accelerometer precission changed to "GAME" (#1015)Juan Linietsky
2014-12-25Reduce android build size(-fvisibility=hidden)sanikoyes
2014-12-21Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-12-21-ability to set default textures in shader (needed for visual shader editing)Juan Linietsky
2014-12-20FixesJuan Linietsky
2014-12-19Implemented PulseAudio backend and fixed audio driver selection on X11Alexander Stillich
2014-12-16Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-12-16New Code CompletionJuan Linietsky
2014-12-15Small batch of fixesJuan Linietsky
2014-12-08Update ios simulator build config file to build under new ios SDKmarynate
2014-12-07More FixesJuan Linietsky