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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-03-16
New option to send canvas to render buffer
Juan Linietsky
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-03-02
Merge pull request #1437 from Hinsbart/fix_win_joy
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-25
fix get joystick name from registry on some systems
Hinsbart
2015-02-18
support for light and normal mapping in 2D
Juan Linietsky
2015-02-17
fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'â...
greay
2015-02-15
begin new serialization framework
Juan Linietsky
2015-02-14
fixes to mouse warp
Juan Linietsky
2015-02-12
fix get_joy_name() on windows
Hinsbart
2015-02-10
add support for CADisplayLink
Rhody Lugo
2015-02-09
Merge pull request #1300 from umxprime/fix/ios-init-crash
Juan Linietsky
2015-02-09
Merge pull request #1299 from umxprime/fix/isim-sdk-path
Juan Linietsky
2015-02-09
Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpress
Juan Linietsky
2015-01-27
Adjust x11/detect.py
sambler
2015-01-23
Fix init crash on iPad 1st gen device with iOS 5.1.1
Maxime CHAPELET
2015-01-22
Fix iOS Simulator SDK path for isim platform.
Maxime CHAPELET
2015-01-17
Fix whitespace on previous commit
Manuel Lagang
2015-01-17
Modifiers are unset on events for the modifier key itself
Manuel Lagang
2015-01-18
Fix mingw windows build error
marynate
2015-01-17
Merge pull request #1188 from hurikhan/scons_colored
Juan Linietsky
2015-01-17
Merge pull request #1223 from NateWardawg/master
Juan Linietsky
2015-01-17
added nvidia optimus enablement
the_mech
2015-01-15
Set the default Linux extension to nothing.
Nathan Warden
2015-01-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-13
fixes
Juan Linietsky
2015-01-13
-try fixing LLVM color diagnostic on osx
hurikhan
2015-01-12
osx support for llvm coloring added
hurikhan
2015-01-12
SCons: colored compilation
hurikhan
2015-01-11
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2015-01-08
Create the test string to detect kb layouts directly from the unicode chars
Rhody Lugo
2015-01-08
OS X: Add keyboard layout detection and fix build
Rhody Lugo
2015-01-04
-attempt to be friendlier on non english keyboards
Juan Linietsky
2015-01-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
-added new code completion guess locations, closes #1032
Juan Linietsky
2015-01-02
-accelerometer precission changed to "GAME" (#1015)
Juan Linietsky
2014-12-25
Reduce android build size(-fvisibility=hidden)
sanikoyes
2014-12-21
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-21
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-20
Fixes
Juan Linietsky
2014-12-19
Implemented PulseAudio backend and fixed audio driver selection on X11
Alexander Stillich
2014-12-16
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-12-15
Small batch of fixes
Juan Linietsky
2014-12-08
Update ios simulator build config file to build under new ios SDK
marynate
2014-12-07
More Fixes
Juan Linietsky
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