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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-07
Fix windows compilation when using MinGW
MrCdK
2017-12-07
use application:didFinishLaunchingWithOptions: instead of applicationDidFinis...
volzhs
2017-12-07
Use run-time dynamic linking for AddDllDirectory and RemoveDllDirectory to su...
bruvzg
2017-12-06
Remove guards for the now targeted Windows 7+
Pedro J. Estébanez
2017-12-06
Add build param for targeted Windows version
Pedro J. Estébanez
2017-12-06
Improve/fix multitouch on Windows
Pedro J. Estébanez
2017-12-06
Implement multitouch on X11
Pedro J. Estébanez
2017-12-06
Merge pull request #14318 from endragor/compile-sdk-version-26
Rémi Verschelde
2017-12-06
Update Android compileSdkVersion to 26
Ruslan Mustakov
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-12-03
Merge pull request #13850 from endragor/fix-iphone-gdnative
Juan Linietsky
2017-12-03
Fix open_dynamic_library override in OSIPhone
Ruslan Mustakov
2017-12-01
Add macOS shell_open URL escaping
bruvzg
2017-12-01
Properly take into consideration that VERTEX must be written to in opaque pre...
Juan Linietsky
2017-12-01
Needed a broader search path flag
Bastiaan Olij
2017-11-30
Changed the dynamic library open function to allow setting the path of the li...
Juan Linietsky
2017-11-29
Enhanced iOS and UWP logo on Export dialog
Indah Sylvia
2017-11-29
Merge pull request #13383 from Krakean/fix_whitescreen
Rémi Verschelde
2017-11-29
Merge pull request #13387 from rraallvv/refactor
Rémi Verschelde
2017-11-28
disable caching for targets using helper functions
Rhody Lugo
2017-11-29
Fixed white screen on editor/game startup by moving window displaying to a bi...
Dmitry Koteroff
2017-11-29
Fix inverted relative mouse motion in HTML5 export
Leon Krause
2017-11-28
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-26
Allow customizing user:// path (folder in OS::get_data_path())
Rémi Verschelde
2017-11-25
Merge pull request #13278 from eska014/jseval-returntypes
Rémi Verschelde
2017-11-25
Remove contrived JavaScript.eval return types
Leon Krause
2017-11-25
Fix build on macOS and Android after bc2e8d99
Rémi Verschelde
2017-11-25
Completed bc2e8d99e5ae0dbd69e712cc71da3033f5f30139 so that windows can be built
Indah Sylvia
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-24
Allow to specify multiple resolution Android icons
Ruslan Mustakov
2017-11-21
Merge pull request #13130 from endragor/gdnative-android-export
Rémi Verschelde
2017-11-21
Proper GDNative export on Android
Ruslan Mustakov
2017-11-21
Merge pull request #13133 from endragor/resurrect-file-logging
Rémi Verschelde
2017-11-21
Return and repair file logging
Ruslan Mustakov
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-11-20
Merge pull request #12387 from santouits/x1111
Rémi Verschelde
2017-11-20
Merge pull request #13061 from eska014/html5-export
Rémi Verschelde
2017-11-20
Merge pull request #13053 from akien-mga/methods-mkstr
Rémi Verschelde
2017-11-20
Set android 'compileSdkVersion' to 24
Konstantin Zaitsev
2017-11-20
Rename the version's "revision" to "build"
Rémi Verschelde
2017-11-20
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-20
Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-20
Export boot splash and add custom HTML file option in HTML5 export
Leon Krause
2017-11-19
Merge pull request #13045 from akien-mga/gles2-cleanup
Rémi Verschelde
2017-11-19
Use new XDG folders to dehardcode paths
Rémi Verschelde
2017-11-19
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-19
Merge pull request #13044 from eska014/enginejs
Rémi Verschelde
2017-11-19
Merge pull request #13033 from MednauN/master
Rémi Verschelde
2017-11-19
Cleanup old references to GLES2 renderer
Rémi Verschelde
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