Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-01 | Get WebXR fully working in Godot 4! | David Snopek | |
2022-11-18 | Windows icon export improvements. | bruvzg | |
Regenerate Windows icon on export to ensure correct icon size order. Add support for using PNG/WebP/SVG files as an icon for Windows exports. Allow using WebP/SVG files as icon for macOS exports. Add option to select generated icons interpolation, and set default interpolation to Lanczos. | |||
2022-11-17 | Fix parsing of the `keep_screen_on` display setting | Fredia Huya-Kouadio | |
2022-11-17 | Android: Fix parsing `keep_screen_on` setting | Rémi Verschelde | |
Boolean stringification changed in Godot 4.0. Fixes #67034. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> | |||
2022-11-17 | Merge pull request #68778 from bruvzg/ios_icons | Rémi Verschelde | |
[iOS] iOS export improvements. | |||
2022-11-17 | Merge pull request #68777 from bruvzg/mac_activ_13 | Rémi Verschelde | |
[macOS] Update activation hack to work on Ventura. | |||
2022-11-17 | [iOS] iOS export improvements. | bruvzg | |
Add export options to set Settings and Notification icons on export. Automatically fill background of the app store icon instead of failing (with warning). Update development region to use `en` instead of `English`. | |||
2022-11-17 | [macOS] Update activation hack to work on Ventura. | bruvzg | |
2022-11-17 | [Windows] Use case-sensitive file names for the system fonts to avoid warnings. | bruvzg | |
2022-11-16 | Fix 'save & restart' logic for the Android Editor | Fredia Huya-Kouadio | |
2022-11-16 | X11: Don't override glxSwapInterval function pointers loaded by GLAD | Rémi Verschelde | |
Fixes #68722. Co-authored-by: alcomposer <alex.w.mitchell@gmail.com> | |||
2022-11-16 | Merge pull request #68700 from clayjohn/GLES3-vsync | Rémi Verschelde | |
Set vsync on window creation when using GLES3 | |||
2022-11-15 | Set vsync on window creation when using GLES3. | clayjohn | |
Add vsync to Windows platform | |||
2022-11-15 | [Windows] Add icon to the console wrapper, add option to set icon for the ↵ | bruvzg | |
console wrapper on export. | |||
2022-11-15 | Load GLX dynamically with GLAD | Riteo Siuga | |
This is accomplished through the addition of a GLAD GLX loader in the `thirdparty` directory. This is another step towards a nice Wayland/X11 interoperation. | |||
2022-11-15 | Merge pull request #68683 from bruvzg/mvk_detect | Rémi Verschelde | |
[macOS] Automatically detect MoltenVK libs installed via homebrew and macports. | |||
2022-11-15 | Merge pull request #68680 from bruvzg/fc_no_font_sub | Rémi Verschelde | |
[fontconfig] Reject font substitutes if non-alias name was used. | |||
2022-11-15 | Merge pull request #68372 from Riteo/glad2 | Rémi Verschelde | |
Regenerate GL loader code with GLAD 2 | |||
2022-11-15 | [macOS] Automatically detect MoltenVK libs installed via homebrew and macports. | bruvzg | |
2022-11-15 | [fontconfig] Reject font substitutes if non-alias name was used. | bruvzg | |
2022-11-15 | Merge pull request #68504 from dzil123/cache_system_dir_xdg2 | Rémi Verschelde | |
Cache OS_LinuxBSD::get_system_dir | |||
2022-11-14 | Merge pull request #68657 from Sauermann/fix-redundant-initialization | Rémi Verschelde | |
Remove redundant non-trivial Variant types initializations | |||
2022-11-14 | Regenerate GL loader code with GLAD 2 | Riteo | |
GLAD 1 creates unusable loaders for EGL, while the newly released GLAD 2 does not, so for consistency I thought that it would be a good idea to uniform things beforehand. While it had some API changes some renames were all that was needed and everything works like before, at least on the Wayland branch. I've kept the structure identical, although this new generator has quite a few hefty features, such as a single header mode. I've also added GLAD to `thirdparty/README.md`, but I haven't specified that in the commit title because it's a very small "fix". | |||
2022-11-14 | Fix periods in editor strings and messages | Hugo Locurcio | |
- Ensure all strings with ellipsis end with 3 periods instead of 2. - Fix extraneous period in "Error calling from signal '...' to callable" messages. | |||
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann | |
2022-11-14 | Fix misc formatting issues | Rémi Verschelde | |
Somehow I missed the failing CI report from trailing whitespace. Fixed a couple typos found by codespell while at it, and misc trailing semicolons in one of the files. | |||
2022-11-14 | Merge pull request #68631 from pkdawson/fix-icondir-buffer-overflow | Rémi Verschelde | |
Fix ICONDIR buffer overflow | |||
2022-11-14 | [macOS] Add exclusive fullscreen mode with Dock and Menu disabled. | bruvzg | |
2022-11-14 | Fix ICONDIR buffer overflow | Patrick Dawson | |
2022-11-13 | Merge pull request #68608 from dsnopek/gl-manager-nullptr | Rémi Verschelde | |
Added missing null checks for gl_manager in MacOS and Windows display servers | |||
2022-11-13 | Added missing null checks for gl_manager in MacOS and Windows display servers | David Snopek | |
2022-11-12 | Cache OS_LinuxBSD::get_system_dir(SYSTEM_DIR_DESKTOP) | dzil123 | |
2022-11-13 | Fix gl_manager nullptr crash | Markus Sauermann | |
Add a nullptr-check, before accessing gl_manager | |||
2022-11-11 | Merge pull request #68482 from Sauermann/fix-mouse-enter-event | Rémi Verschelde | |
Fix unsent WINDOW_EVENT_MOUSE_ENTER event on mouse_mode-change | |||
2022-11-11 | Fix unsent WINDOW_EVENT_MOUSE_ENTER event on mouse_mode-change | Markus Sauermann | |
coauthor: @bruvzg On linuxbsd and macOS the WINDOW_EVENT_MOUSE_ENTER was not sent, when the mouse became visible again after a mouse_mode-change. | |||
2022-11-10 | Upgrade Android gradle plugin to version 7.2.1 | Fredia Huya-Kouadio | |
2022-11-09 | Merge pull request #68345 from Abdul-AZ/master | Rémi Verschelde | |
Fix static object destructors being called on gpu selection with X11 | |||
2022-11-08 | Add support for OpenGL to OpenXR | David Snopek | |
2022-11-08 | Fix viewport doesn't auto-resize on Web. | Zae | |
2022-11-08 | Merge pull request #68362 from bruvzg/android_gde | Rémi Verschelde | |
[Android] Fix GDExtension export and loading. | |||
2022-11-08 | Merge pull request #67682 from m4gr3d/misc_fixes_main | Rémi Verschelde | |
Small set of fixes to the input logic | |||
2022-11-08 | [Android] Fix GDExtension export and loading. | bruvzg | |
2022-11-08 | Remove duplicate project settings definitions | kobewi | |
2022-11-07 | Small set of fixes to the input logic | Fredia Huya-Kouadio | |
2022-11-07 | Fix static object destructors being called on gpu selection with X11 | Abdulrahman Al Zeidi | |
2022-11-06 | Merge pull request #68287 from HolonProduction/android_keys | Rémi Verschelde | |
Fix wrong android key mapping. | |||
2022-11-05 | [Web] Force WebGL2 when supported. | Fabio Alessandrelli | |
2022-11-05 | [Web] Improve Godot shutdown and cleanup. | Fabio Alessandrelli | |
2022-11-05 | Fix wrong android key mapping. | HolonProduction | |
Fixes the wrong mapping of `Key::HOME`. Androids `KEYCODE_HOME` is in fact the hardware home button the right mapping is `KEYCODE_MOVE_HOME`. Also adds mappings to keys that were not present before. | |||
2022-11-04 | Merge pull request #67434 from bruvzg/win_wrapper | Rémi Verschelde | |
Add console wrapper app to handle console i/o redirection on Windows. |