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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-07-16
Modernize Display server to use override keyword
Hendrik Brucker
2021-07-15
Merge pull request #50481 from reduz/install-android-build-sources
Rémi Verschelde
2021-07-15
[HTML5] Make threads build the default.
Fabio Alessandrelli
2021-07-15
Addes ability to load build sources from file.
reduz
2021-07-15
[HTML5] Fix build (with module_webxr_enabled=no).
Fabio Alessandrelli
2021-07-15
Misc cleanup of header includes
Rémi Verschelde
2021-07-14
Merge pull request #50409 from godot-joe/fix-ambiguous-variant-on-debian-10-b...
Rémi Verschelde
2021-07-13
[iOS] Fix plugin configuration loading
Sergey Minakov
2021-07-13
Merge pull request #50422 from Faless/js/4.x_memory_initial_32
Rémi Verschelde
2021-07-13
Merge pull request #50418 from Calinou/fix-to-stop-word-casing
Rémi Verschelde
2021-07-13
[HTML5] Raise default initial memory to 32 MiB.
Fabio Alessandrelli
2021-07-13
Fix casing of the "to" stop word in editor strings
Hugo Locurcio
2021-07-13
Implement the ability to disable classes
reduz
2021-07-13
Fix for ambiguous variant error during build on Debian 10(Buster) using clang v7
joe
2021-07-10
Merge pull request #48622 from Geometror/reimplement-disableable-vsync
Hugo Locurcio
2021-07-09
[macOS, Mono] Automatically enable JIT entitlements for the Mono exports.
bruvzg
2021-07-08
Fix linux use after free
likeich
2021-07-07
[HTML5] Fix JavaScript string parsing with new interface.
Fabio Alessandrelli
2021-07-06
Merge pull request #50220 from madmiraal/fix-50125
Rémi Verschelde
2021-07-06
Increase the number of arguments accepted by UndoRedo methods
Gilles Roudière
2021-07-06
Remove Android onKeyMultiple override
Marcel Admiraal
2021-07-06
Queue the calls to GodotLib.key when Android virtual done is pressed
Marcel Admiraal
2021-07-06
Merge pull request #50107 from madmiraal/android-use-lambdas
Rémi Verschelde
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
Merge pull request #39139 from ThakeeNathees/windows-err-to-stderr
Rémi Verschelde
2021-07-05
Merge pull request #50109 from madmiraal/android-static-inner-classes
Rémi Verschelde
2021-07-04
Replace backslash with forward slash in OS_Windows path methods
miere43
2021-07-03
Use static inner classes in Godot Java code
Marcel Admiraal
2021-07-03
Replace single method anonymous classes with lambdas in Godot Java code
Marcel Admiraal
2021-07-02
Merge pull request #50085 from madmiraal/android-replace-stringbuffer
Rémi Verschelde
2021-07-02
Merge pull request #50083 from madmiraal/android-fix-raw-use
Rémi Verschelde
2021-07-02
Remove redundant explicit types in Godot Java code
Marcel Admiraal
2021-07-02
Use StringBuilder instead StringBuffer in Godot Java code
Marcel Admiraal
2021-07-02
Merge pull request #50078 from madmiraal/android-remove-unused-imports
Rémi Verschelde
2021-07-02
Fix raw use of parameterized Class
Marcel Admiraal
2021-07-02
Android: Initialize mouse mode
thebestnom
2021-07-02
Remove unused imports from Android Java code
Marcel Admiraal
2021-07-02
Merge pull request #50074 from madmiraal/android-replace-c-array
Rémi Verschelde
2021-07-02
Merge pull request #50072 from madmiraal/android-remove-interface-modifiers
Rémi Verschelde
2021-07-02
Use Java array declarations not C-style declarations in Android Java code
Marcel Admiraal
2021-07-02
Remove redundant interface modifiers from Android Java code
Marcel Admiraal
2021-07-02
Remove unnecessary semicolons from Android Java code
Marcel Admiraal
2021-07-01
Android: Add `isGame` application attribute, default to true
Rémi Verschelde
2021-06-30
Fix unchecked call to put() warning in GodotInputHandler.java
Marcel Admiraal
2021-06-29
Merge pull request #49911 from madmiraal/fix-49878
Rémi Verschelde
2021-06-29
Merge pull request #49910 from Faless/js/4.x_canvas_resize
Rémi Verschelde
2021-06-29
Add GDNative libraries to Android custom Gradle builds
Marcel Admiraal
2021-06-29
[Windows Export] Use temporary file for osslsigncode signing.
bruvzg
2021-06-27
Merge pull request #35536 from shroudedcode/keep-screen-on-linux
Rémi Verschelde
2021-06-25
[HTML5] Add option to focus canvas on start.
Fabio Alessandrelli
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