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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-03-26
Fixes to window style flags
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
Make DisplayServerX11 thread safe
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Support for transient windows
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-25
SCons: Drop support for Python 2
Rémi Verschelde
2020-03-24
Merge pull request #37271 from akien-mga/cleanup-unused-classes
Rémi Verschelde
2020-03-24
Merge pull request #37261 from m6c7l/feature/issue-37239
Rémi Verschelde
2020-03-24
Remove unused classes and stray headers
Rémi Verschelde
2020-03-24
issue-37239 add relaxation to conditions in the joystick check routine for be...
m6c7l
2020-03-23
Fixed WM_DELETE flag being set too late
Ev1lbl0w
2020-03-23
Merge pull request #37219 from RajatGoswami/missing-include-guards
Rémi Verschelde
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-20
Fix Android export throwing Unicode errors.
Marcel Admiraal
2020-03-19
Update the naming scheme for the GodotPlugin's methods in preparate of the vu...
fhuya
2020-03-18
Merge pull request #37115 from RandomShaper/imvu/windows_stack_size
Rémi Verschelde
2020-03-18
Removed unused code in android detect.py and SCsub
unknown
2020-03-17
Complete the implementation of the GodotPayment plugin.
fhuya
2020-03-17
Make stack size on Windows match Linux and MacOS
Pedro J. Estébanez
2020-03-17
Merge pull request #36906 from m4gr3d/enable_android_studio_debugging
Rémi Verschelde
2020-03-17
Merge pull request #37106 from akien-mga/clang-format-cpp11
Rémi Verschelde
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-13
Fix text_entered signal when max_length is used in LineEdit on Android
PouleyKetchoupp
2020-03-12
Merge pull request #36994 from akien-mga/typedefs-cleanup
Rémi Verschelde
2020-03-11
typedefs: Cleanup unused macros and unnecessary checks
Rémi Verschelde
2020-03-11
[HTML5] Refactor JS, threads support, closures.
Fabio Alessandrelli
2020-03-11
AudioDriverJavascript uses IDHandler.
Fabio Alessandrelli
2020-03-11
Linux: Add Mesa 20 "Intel" to prime detection
Rémi Verschelde
2020-03-11
Merge pull request #36905 from Faless/js/restore_and_ci
Rémi Verschelde
2020-03-10
Revert "Change LINKFLAGS to FRAMEWORKS which is supported since"
Rémi Verschelde
2020-03-09
Merge pull request #36751 from Faless/debugger/threads_and_profilers
Rémi Verschelde
2020-03-09
Fix initialization of the GodotPayment plugin
fhuya
2020-03-08
Enable Android studio debugger.
fhuya
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
OS_Javascript temporarly uses dummy rasterizer.
Fabio Alessandrelli
2020-03-08
Fix Javascript platform after PoolVector removal.
Fabio Alessandrelli
2020-03-06
Trim the whitespace around the plugins names.
fhuya
2020-03-06
assimp: Clean and document buildsystem, prepare for unbundling
Rémi Verschelde
2020-03-06
Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRem...
bruvzg
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...
fhuya
2020-03-05
Merge pull request #36752 from RandomShaper/rework_semaphore
Rémi Verschelde
2020-03-05
Merge pull request #36795 from hungrymonkey/issue_36720
Rémi Verschelde
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