index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
Age
Commit message (
Expand
)
Author
2014-05-01
-Fixes to OpenSSL compilation (more)
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-22
add display/resizable support to Linux
adolson
2014-04-19
heck
Juan Linietsky
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-06
Move onKeyDown/onKeyUp from Godot to GodotView
sanikoyes
2014-04-06
Merge branch 'master' into hotfix-android-unicode-ime-input
sanikoyes
2014-04-06
Fixed Android crash by adding safety to the hideKeyboard() -function.
sikakraa
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-04-05
Merge pull request #229 from marynate/PR-resizable-window
reduz
2014-03-31
Lift Godot GLView update frequency from 30 to 60
marynate
2014-03-27
Add display/resizable to project setting to prevent windwo from resizing
marynate
2014-03-13
Update GodotLib.java
reduz
2014-03-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
fix enter key
sanikoyes
2014-03-13
fix android can't input unicode characters
sanikoyes
2014-03-12
Merge pull request #187 from marynate/PR-fix-windows-utf8
reduz
2014-03-12
Merge pull request #189 from sanikoyes/hotfix-ime
reduz
2014-03-12
fix android input doe's not work(line edit/text edit)
sanikoyes
2014-03-11
fix-multi-char-ime-input-chinese
sanikoyes
2014-03-11
remove unnecessary error check when converting ascii to unicode
marynate
2014-03-11
Convert windows main entry arguments to UTF8; Set locale to system default fo...
marynate
2014-02-26
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-26
fixie
Juan Linietsky
2014-02-26
Merge pull request #133 from vinzenz/master
okamstudio
2014-02-23
ifdef out body of probe_joystick and process_joysticks on freebsd until a wor...
Rob Messick
2014-02-23
Only include linux/joystick.h on linux
Rob Messick
2014-02-23
alloca() lives in stdlib.h on FreeBSD
Rob Messick
2014-02-22
Fix for 64Bit builds with VC from command line
Vinzenz Feenstra
2014-02-20
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-20
-run script in editor
Juan Linietsky
2014-02-20
Merge pull request #89 from marynate/PR-Fix_iOS_Simulator_Build
okamstudio
2014-02-20
Merge pull request #107 from bscranton/master
okamstudio
2014-02-20
Merge pull request #124 from kevinhartman/master
okamstudio
2014-02-20
Merge pull request #128 from marynate/PR-stop-tracking-logo-h
okamstudio
2014-02-19
wtf
Juan Linietsky
2014-02-19
Stop tracking platform/server/logo.h for it will be autogenerated
marynate
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-18
OSX current_videomode size is now initialized with correct resolution based o...
Kevin Hartman
2014-02-17
windows StreamPeerWinsock::set_nodelay implementation
Benjamin Scranton
2014-02-15
-project settings are saved when changed
Juan Linietsky
2014-02-15
UIApplication setStatusBarHidden:animation has been deprecated since iOS 3.2,...
marynate
2014-02-15
Update SConstruct build scripts for iOS Simulator build
marynate
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
[next]