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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-10-13
REUSE_ADDR under windows platform
sanikoyes
2015-10-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-13
Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-10-08
newline fixes
reduz
2015-10-02
Add support for Opus audio format
George Marques
2015-10-01
-Added ability to use cubic interpolation on image resize (little more qualit...
Juan Linietsky
2015-09-28
Merge pull request #2548 from romulox-x/iCloud
punto-
2015-09-27
improved iCloud build option description
steve
2015-09-27
Initial iCloud implementation, supporting key value pairs
steve
2015-09-27
Hide stderr when trying to detect mingw binaries on posix
Rémi Verschelde
2015-09-26
Rename voice_set_volume argument to p_volume to avoid confusion
Rémi Verschelde
2015-09-26
Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-21
Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-17
Fix X11 Editor Boot Splash
masoud bh
2015-09-16
ran cppcheck, found unused variables
firefly2442
2015-09-16
android remove "gen" folder from git.
masoud bh
2015-09-16
Fix android build script
masoud bh
2015-09-12
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-12
HTML5 exporter seems to be fully functional
Juan Linietsky
2015-09-12
Merge pull request #2461 from romulox-x/iphoneSplash
Juan Linietsky
2015-09-10
fix to builtin freetype defines on linux
Juan Linietsky
2015-09-10
fix to freetype detection
Juan Linietsky
2015-09-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
remotion of some c++ includes to avoid dependency on libstdc++
Juan Linietsky
2015-09-10
ios now displays splash screen between launch image and main scene, instead o...
steve
2015-09-10
disabling theora for now (will be re-written, re-enabled later)
Juan Linietsky
2015-09-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky
2015-09-09
ios build with osxcross
punto-
2015-09-05
Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-08-23
fix build issue with ssl, closes #2384
Juan Linietsky
2015-08-21
damn github built-in editor
Juan Linietsky
2015-08-21
fix for built-in ssl (easier to build 32 bits export)
Juan Linietsky
2015-08-14
Haiku: move the audio driver to platform/haiku
Kostadin Damyanov
2015-08-13
Haiku: update logo.png
Kostadin Damyanov
2015-08-12
Haiku: remove unneeded code
Kostadin Damyanov
2015-08-12
Haiku: remove unneeded code
Kostadin Damyanov
2015-08-09
Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-08-08
Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows
Juan Linietsky
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-07-29
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-07-26
Haiku: add sound support
Kostadin Damyanov
2015-07-24
Fixes compile bug for Android template on Windows.
PeaceSells
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