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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-01-17
[iOS] Improve iOS icon / loading screen export.
bruvzg
2022-01-14
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-14
Merge pull request #56238 from madmiraal/fix-44178
Rémi Verschelde
2022-01-14
Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-14
Flush input events before destroying the window
Yuri Roubinsky
2022-01-14
Add support for getting native display, window, and view handles.
bruvzg
2022-01-13
Fix various typos
luz paz
2022-01-13
Use mouse event relative motion to calculate mouse velocity
Marcel Admiraal
2022-01-12
Merge pull request #56673 from winterpixelgames/bugfix-android-keystore-paths
Rémi Verschelde
2022-01-12
Merge pull request #56492 from akien-mga/remove-author-docstrings
Rémi Verschelde
2022-01-12
Merge pull request #56700 from bruvzg/macos_terminal_activation
Rémi Verschelde
2022-01-12
Merge pull request #56717 from bruvzg/macos_opengl_hdr
Rémi Verschelde
2022-01-12
[macOS] Fix OpenGL color space on HDR displays.
bruvzg
2022-01-11
New OpenGL batching canvas renderer
clayjohn
2022-01-11
[macOS] Improve window activation hack.
bruvzg
2022-01-11
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-10
Android export plugin passes absolute file paths to gradle for keystores.
Jason Knight
2022-01-10
[macOS export] Improve code signing/notarization options validation.
bruvzg
2022-01-08
Merge pull request #56618 from Pineapple/uwp-qpc-tweaks
Rémi Verschelde
2022-01-08
Merge pull request #56497 from Pineapple/qpc-tweaks
Rémi Verschelde
2022-01-08
UWP: Simplify QueryPerformanceCounter usage
Bartłomiej T. Listwon
2022-01-07
Merge pull request #56514 from mhilbrunner/windows-missing-inputs
Rémi Verschelde
2022-01-06
Fix UTC typos in UWP platform
Aaron Franke
2022-01-06
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-06
Set window to focused when created
Marcel Admiraal
2022-01-05
Merge pull request #56517 from bruvzg/fix_export_utf8
Rémi Verschelde
2022-01-05
Merge pull request #56047 from piiertho/feature/osx-sign-directory
Rémi Verschelde
2022-01-05
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-05
Windows input: Fix wrong OEM key, add missing keys
Max Hilbrunner
2022-01-05
Windows: Simplify QueryPerformanceCounter usage
Bartłomiej T. Listwon
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-04
Rename Project Window width and height settings to match their function
Marcel Admiraal
2022-01-03
Merge pull request #56438 from madmiraal/fix-56428
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #56132 from m4gr3d/fix_android_studio_builds
Fredia Huya-Kouadio
2022-01-03
Merge pull request #56297 from Chaosus/fix_win32_cursor_resize
Rémi Verschelde
2022-01-02
Fix tablet tilt values returning bad values
Marcel Admiraal
2022-01-02
Fix various typos
luz paz
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-28
OSX: Add signing of directory structure in Library when exporting for OSX.
Pierre-Thomas Meisels
2021-12-28
Fix cursor stucking in resize shape
Yuri Roubinsky
2021-12-22
Remove build system code for 32-bit iOS
Aaron Franke
2021-12-21
Fix Android Studio builds.
ne0fhyk
2021-12-20
Merge pull request #56039 from Rubonnek/update-detect-prime-formatting-master
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-18
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-12-17
Sync detect_prime_x11.cpp formatting changes from 3.x branch
Wilson E. Alvarez
2021-12-16
Merge pull request #55966 from bruvzg/wt💩4
Rémi Verschelde
2021-12-16
Fixed detecting the Valve Streaming Gamepad
Sam Lantinga
2021-12-15
Only rotate Android sensor values for sensors that need them rotated
Marcel Admiraal
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