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AgeCommit message (Expand)Author
2020-06-22macOS, prevent multiple CGDisplayHideCursor calls unpaired with CGDisplayShow...bruvzg
2020-06-22Remove GodotPayment android pluginTimo Schwarzer
2020-06-20Move Haiku platform port to external repositoryRémi Verschelde
2020-06-20Merge pull request #39701 from BastiaanOlij/fix_joystick_slidersRémi Verschelde
2020-06-20Merge pull request #39700 from nekomatata/osx-export-zip-fixRémi Verschelde
2020-06-20Fix missing slider joystick handling on WindowsBastiaan Olij
2020-06-20Set proper file type attribute for OSX zip exportPouleyKetchoupp
2020-06-19Merge pull request #39053 from timoschwarzer/static-assert-variant-arg-maxRémi Verschelde
2020-06-19Merge pull request #39427 from hcmlax/shortcut_issue_39351Rémi Verschelde
2020-06-19Export: Rename 'Windows Universal' to 'UWP'Rémi Verschelde
2020-06-19Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presetsHugo Locurcio
2020-06-18adding check for syskeydown on control and altunknown
2020-06-16Merge pull request #39542 from Ev1lbl0w/feature/kill-pidRémi Verschelde
2020-06-16Merge pull request #39579 from m4gr3d/provide_activity_to_godot_plugin_constr...Rémi Verschelde
2020-06-16Clean up the `GodotPlugin` public API.Fredia Huya-Kouadio
2020-06-15Merge pull request #39189 from touilleMan/issue-38925Rémi Verschelde
2020-06-15Merge pull request #39457 from bruvzg/kbd_layoutsRémi Verschelde
2020-06-15Merge pull request #39436 from bruvzg/macos_export_notarizationRémi Verschelde
2020-06-14Merge pull request #39537 from Faless/js/fs_sync_iterationRémi Verschelde
2020-06-14Immediately run first iteration after JS FS sync.Fabio Alessandrelli
2020-06-13Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/...bruvzg
2020-06-11Simplify some code in platform/uwp/exportAaron Franke
2020-06-11Merge pull request #38958 from lawnjelly/time_overflow_4Rémi Verschelde
2020-06-10macOS export, add notarization support and id / signing / notarization config...bruvzg
2020-06-05Merge pull request #39304 from m4gr3d/enable_focus_awarenessRémi Verschelde
2020-06-04Add support for focus awarenessFredia Huya-Kouadio
2020-06-04Swtich HTML5 key detection from keyCode to code.Fabio Alessandrelli
2020-06-04Check if the specified Android release keystore existsMarcus Brummer
2020-06-04Merge pull request #39060 from madmiraal/fix-38869Rémi Verschelde
2020-06-01Fix inconsistent error messages with Android custom export templatesPouleyKetchoupp
2020-05-31Remove OS.get_system_time_secs/get_system_time_msecs and change OS.get_unix_t...Emmanuel Leblond
2020-05-30 Update OSX GUID to SDL uid conversion.Marcel Admiraal
2020-05-30Add dinput nullptr checks.Marcel Admiraal
2020-05-29Do not probe joypads if DirectInput cannot be initialized.Marcel Admiraal
2020-05-28Add missing consumePurchase plugin method for GodotPaymentvolzhs
2020-05-28Tweak the DirectInput initialization failure messageHugo Locurcio
2020-05-27Validate that `Use Custom Build` is enabled when `Plugins` are selectedFredia Huya-Kouadio
2020-05-27Merge pull request #39080 from m4gr3d/fix_emit_signalRémi Verschelde
2020-05-27Use compile-time constant for the size of the signal parametersFredia Huya-Kouadio
2020-05-27Provide the ability for clients of the Godot library to add their own command...Fredia Huya-Kouadio
2020-05-26Ignore invalid tablet driver name, when non are available.bruvzg
2020-05-26Merge pull request #39050 from timoschwarzer/google-play-billing-4.0Rémi Verschelde
2020-05-26Update Windows GUID to SDL uid conversion.Marcel Admiraal
2020-05-25Re-implement GodotPayment Android plugin using the Google Play Billing libraryTimo Schwarzer
2020-05-25Merge pull request #38996 from mbrlabs/android-plugin-fixRémi Verschelde
2020-05-25Merge pull request #39047 from m4gr3d/fix_emit_signalRémi Verschelde
2020-05-25Add static_assert checks where code assumes VARIANT_ARG_MAX == 5Timo Schwarzer
2020-05-25Stop ignoring hidden files and directories in the `assets` directoryFredia Huya-Kouadio
2020-05-25Fix parameters passing when emitting signalFredia Huya-Kouadio
2020-05-25Perform a clean Gradle build if android plugins changedMarcus Brummer