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Godot with FMOD integration
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Author
2015-08-13
Haiku: update logo.png
Kostadin Damyanov
2015-08-12
Haiku: remove unneeded code
Kostadin Damyanov
2015-08-12
Haiku: remove unneeded code
Kostadin Damyanov
2015-08-09
Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-08-08
Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows
Juan Linietsky
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-07-26
Haiku: add sound support
Kostadin Damyanov
2015-07-24
Fixes compile bug for Android template on Windows.
PeaceSells
2015-07-23
Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-07-20
Haiku: update detect.py
Kostadin Damyanov
2015-07-12
Haiku: add keyboard support
Kostadin Damyanov
2015-07-02
Haiku: gl context locking
Kostadin Damyanov
2015-07-01
fixed ios compilation error
romulox_x
2015-07-01
Merge branch 'master' of https://github.com/okamstudio/godot into fix_android...
volzhs
2015-06-30
-some changes by okam
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
fix crash by payments when run on android 5.1.1 device.
volzhs
2015-06-26
Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-06-23
Haiku: implement some more window-related methods
Kostadin Damyanov
2015-06-22
Fixed compilation error on MacOS X.
James McLean
2015-06-21
Haiku: add support for mouse wheel
Kostadin Damyanov
2015-06-21
Haiku: add some screen and window-related methods
Kostadin Damyanov
2015-06-20
Haiku: implemet get_widow_size() get/set_window_position()
Kostadin Damyanov
2015-06-20
Haiku: cleanup, add TODOs
Kostadin Damyanov
2015-06-20
Haiku: handle the quit request message
Kostadin Damyanov
2015-06-18
Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-06-18
Haiku: implement get_mouse_pos() and get_mouse_button_state()
Kostadin Damyanov
2015-06-17
Haiku: read the status of the key modifiers and mouse buttons
Kostadin Damyanov
2015-06-16
Haiku: handle mouse movement and click events
Kostadin Damyanov
2015-06-12
some optimizations in godot memory handling
Juan Linietsky
2015-06-11
Haiku: create a GL context and initialize the audio and physics servers
Kostadin Damyanov
2015-06-08
draw button focus before text and icon
Juan Linietsky
2015-06-07
Complete fix for windows compilability
est31
2015-06-07
Fix windows compilability
est31
2015-06-07
Merge pull request #2037 from est31/use-local-win
Juan Linietsky
2015-06-07
Merge pull request #2017 from Razzlegames/multitouch_fix_1908
Juan Linietsky
2015-06-06
Add OS.get_time_zone_info function
est31
2015-06-06
Add utc param to get_time and get_date methods
est31
2015-06-06
Use local time for both time and date on win
est31
2015-06-03
improved calculation of screen resolution on ios
romulox_x
2015-05-31
Additional Fix for Multi-touch release problem
Kyle Luce
2015-05-30
Haiku: start implementing the os-dependant stuff
Kostadin Damyanov
2015-05-29
Haiku: fix build, link with libGL and libGLEW
Kostadin Damyanov
2015-05-28
Haiku: enable building with GLES
Kostadin Damyanov
2015-05-28
Haiku: enable debug support
Kostadin Damyanov
2015-05-26
Merge pull request #1966 from romulox-x/iosServicesAdditions
punto-
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-25
Haiku: some small fixes
Kostadin Damyanov
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