Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-09 | [macOS] Fix transient windows. | bruvzg | |
2020-07-09 | Merge pull request #40215 from naithar/feature/ios-storyboard-usage-master | Rémi Verschelde | |
[4.0] [iOS] Option to use storyboards for launch screens | |||
2020-07-07 | iOS Export: Storyboard custom values | Sergey Minakov | |
2020-07-07 | iOS Export: add option to use storyboard for launch screen | Sergey Minakov | |
2020-07-06 | iOS Export: use relative path for res:// files | Sergey Minakov | |
2020-07-05 | Merge pull request #40111 from DanielZTing/master | Rémi Verschelde | |
Fix opening URLS with special characters in macOS | |||
2020-07-04 | Merge pull request #40084 from bruvzg/macos_seamless_scaling | Rémi Verschelde | |
[macOS] Implement seamless display scaling. | |||
2020-07-04 | Merge pull request #40105 from Logharaa/master | Rémi Verschelde | |
Stop looping as soon as the first window that has focus is found | |||
2020-07-04 | [macOS] Implement seamless display scaling. | bruvzg | |
2020-07-03 | Fix opening URLS with special characters in macOS | Daniel Ting | |
The Online Tutorials section of InputMap in the editor's built-in documentation viewer contains this link: docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html#inputmap The macOS implementation for opening a link percent-encodes it before sending it to the browser, resulting in a 404. This is to fix #13422 where filenames with special characters could not be opened in Finder. However, this breaks URLS so I added a check to see if the resource scheme is file:// and if so, only then is it escaped. This allows other schemes like `http`, `ftp`, and `mailto` to be used. | |||
2020-07-04 | Break loop when the first focused window is found | Gaël | |
2020-07-04 | Merge pull request #39888 from nekomatata/windows-create-window-error | Rémi Verschelde | |
Fix errors when creating windows on Windows | |||
2020-07-04 | Merge pull request #40092 from hinlopen/remove-find-last | Rémi Verschelde | |
Remove String::find_last (same as rfind) | |||
2020-07-03 | Improve the situation of DND on X11 | Juan Linietsky | |
2020-07-03 | Remove String::find_last (same as rfind) | Stijn Hinlopen | |
2020-07-03 | Merge pull request #40074 from reduz/fix-fullscreen | Rémi Verschelde | |
Fix fullscreen flag on Windows, closes #37588 | |||
2020-07-03 | Merge pull request #40050 from naithar/feature/ios-gdnative-master-2 | Rémi Verschelde | |
[4.0] Add support of iOS's dynamic libraries to GDNative | |||
2020-07-02 | Fix fullscreen flag on Windows, closes #37588 | Juan Linietsky | |
2020-07-02 | [macOS] Implement confined mouse mode. | bruvzg | |
2020-07-02 | iOS Export: Updated Info.plist. Framework embedding. Fixes for search paths | Sergey Minakov | |
2020-07-02 | iOS Export: turn .dylib into .framework on export | Sergey Minakov | |
2020-07-02 | Merge pull request #40018 from Faless/js/more_improvements_4.0 | Rémi Verschelde | |
HTML5 fixes, refactor, audio fallback, fixed FPS. | |||
2020-07-01 | Add a focus out timeout for X11 to less events of this type are received | Juan Linietsky | |
2020-07-01 | Use dummy driver when JS AudioContext is unavailable. | Fabio Alessandrelli | |
2020-07-01 | Limit FPS in JS by skipping iterations. | Fabio Alessandrelli | |
2020-07-01 | [JS] Check canvas size each loop, force redraw. | Fabio Alessandrelli | |
Fix compatibility issues, achieve smoother resizing. | |||
2020-07-01 | More static methods in DisplayServerJavaScript. | Fabio Alessandrelli | |
Were static functions in cpp file, polluting global namespace. | |||
2020-07-01 | Merge pull request #39788 from bruvzg/macos_apple_silicon | Rémi Verschelde | |
[macOS] Add support for the Apple Silicon (ARM64) build target. | |||
2020-07-01 | Merge pull request #40016 from akien-mga/environment-code-cleanup | Rémi Verschelde | |
Environment: Refactor code for readability + more | |||
2020-07-01 | Environment: Refactor code for readability + more | Rémi Verschelde | |
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes. | |||
2020-07-01 | Ensure embedded mode works again | Juan Linietsky | |
Also implemented application in/out notifications in X11. | |||
2020-07-01 | Refactor canvas ID and locale handling. | Fabio Alessandrelli | |
2020-07-01 | Fix FS error on JS startup due to existing folder. | Fabio Alessandrelli | |
2020-06-30 | [macOS] Add application become/resign active notifications. | bruvzg | |
2020-06-30 | Add a separate application focus/in notification out from Window focus ↵ | Juan Linietsky | |
notification. | |||
2020-06-30 | [macOS export] Set correct external file attributes (Unix mode), and ↵ | bruvzg | |
creation time. | |||
2020-06-29 | X11: Ensure XGetWindowProperty data gets freed | Rémi Verschelde | |
And cleanup includes a bit. | |||
2020-06-29 | [macOS] Add support for the Apple Silicon (ARM64) build target. | bruvzg | |
2020-06-27 | Fix the logic to enable focus awareness | Fredia Huya-Kouadio | |
2020-06-27 | Fix errors when creating windows on Windows | PouleyKetchoupp | |
Detecting the case where WM_SIZE is received during the window creation. There's no need to call window_resize on the Vulkan context. Also creating a WindowData entry early enough to avoid storing a separate WindowData wrongly associated to INVALID_WINDOW_ID. Fixes #39199 | |||
2020-06-25 | Enable the ability to use Godot as a subview within an Android app | Fredia Huya-Kouadio | |
2020-06-24 | Merge pull request #39779 from naithar/feature/ios-modules-master | Rémi Verschelde | |
Enable iOS modules and fix missing symbols errors (4.0) | |||
2020-06-24 | Updated purchase receipt suitable for sending to apple verification server | Poq Xert | |
(cherry picked from commit bd7192572697e919a8eb7cf6d8b44d699dae24c9) | |||
2020-06-23 | Export: Fix iOS enabling push notifications capability | Sergey Minakov | |
2020-06-23 | SCons: Enable modules for iOS | Sergey Minakov | |
2020-06-22 | Follow up cleanup for the godotpayment project module | Fredia Huya-Kouadio | |
2020-06-22 | Merge pull request #39751 from bruvzg/mingw_build_fix | Rémi Verschelde | |
Fix MinGW build (use uninitialized `ofs` variable introduced in 39701). | |||
2020-06-22 | Fix use uninitialized `ofs` variable introduced in 39701. | bruvzg | |
2020-06-22 | [Windows] Prevent overwriting old cursor handle on multiple mouse_mode ↵ | bruvzg | |
changes, ensure mouse_mode is set before `cursor_set_shape` is called to restore cursor. | |||
2020-06-22 | Merge pull request #39745 from timoschwarzer/remove-godot-payment-plugin-4 | Rémi Verschelde | |
Remove GodotPayment android plugin |