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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-10-08
newline fixes
reduz
2015-10-02
Add support for Opus audio format
George Marques
2015-10-01
-Added ability to use cubic interpolation on image resize (little more qualit...
Juan Linietsky
2015-09-28
Merge pull request #2548 from romulox-x/iCloud
punto-
2015-09-27
improved iCloud build option description
steve
2015-09-27
Initial iCloud implementation, supporting key value pairs
steve
2015-09-27
Hide stderr when trying to detect mingw binaries on posix
Rémi Verschelde
2015-09-26
Rename voice_set_volume argument to p_volume to avoid confusion
Rémi Verschelde
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-21
Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-12
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-12
HTML5 exporter seems to be fully functional
Juan Linietsky
2015-09-12
Merge pull request #2461 from romulox-x/iphoneSplash
Juan Linietsky
2015-09-10
fix to builtin freetype defines on linux
Juan Linietsky
2015-09-10
fix to freetype detection
Juan Linietsky
2015-09-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
remotion of some c++ includes to avoid dependency on libstdc++
Juan Linietsky
2015-09-10
ios now displays splash screen between launch image and main scene, instead o...
steve
2015-09-10
disabling theora for now (will be re-written, re-enabled later)
Juan Linietsky
2015-09-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky
2015-09-09
ios build with osxcross
punto-
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-08-23
fix build issue with ssl, closes #2384
Juan Linietsky
2015-08-21
damn github built-in editor
Juan Linietsky
2015-08-21
fix for built-in ssl (easier to build 32 bits export)
Juan Linietsky
2015-08-08
Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows
Juan Linietsky
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-07-24
Fixes compile bug for Android template on Windows.
PeaceSells
2015-07-23
Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-07-01
fixed ios compilation error
romulox_x
2015-06-30
-some changes by okam
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-22
Fixed compilation error on MacOS X.
James McLean
2015-06-12
some optimizations in godot memory handling
Juan Linietsky
2015-06-08
draw button focus before text and icon
Juan Linietsky
2015-06-07
Complete fix for windows compilability
est31
2015-06-07
Fix windows compilability
est31
2015-06-07
Merge pull request #2037 from est31/use-local-win
Juan Linietsky
2015-06-07
Merge pull request #2017 from Razzlegames/multitouch_fix_1908
Juan Linietsky
2015-06-06
Add OS.get_time_zone_info function
est31
2015-06-06
Add utc param to get_time and get_date methods
est31
2015-06-06
Use local time for both time and date on win
est31
2015-06-03
improved calculation of screen resolution on ios
romulox_x
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