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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-04-24
Fix detection logic for the Android sdk path
Fredia Huya-Kouadio
2020-04-23
Fix Android templates size regression
Fredia Huya-Kouadio
2020-04-22
Set the `title` tag in the HTML5 export immediately
Hugo Locurcio
2020-04-16
Merge pull request #37895 from qarmin/more_leak_fixes
Rémi Verschelde
2020-04-15
Migrate legacy apache dependency to the GodotPayment plugin
fhuya
2020-04-15
Fixes leaks in ResourceCache, Vulkan and X11
qarmin
2020-04-14
Android: Bump build tools to 29.0.3
Rémi Verschelde
2020-04-13
Delete unused drawable resources.
fhuya
2020-04-13
Validate supported architectures when exporting to Android
SkyJJ
2020-04-11
display server window position bug fix (#37323)
Thakee Nathees
2020-04-10
Add signal support to Godot Android plugin:
fhuya
2020-04-10
Merge pull request #37256 from m4gr3d/add_custom_build_gradle_settings
Rémi Verschelde
2020-04-10
Fix X11 pressure and tilt values.
Marcel Admiraal
2020-04-10
Merge pull request #37745 from nekomatata/vulkan-warnings-android
Rémi Verschelde
2020-04-10
Fix extra warnings in Android build
PouleyKetchoupp
2020-04-10
Fix loss of precision in X11 device info.
Marcel Admiraal
2020-04-08
Display Server support
PouleyKetchoupp
2020-04-07
Update Android custom template build configuration.
fhuya
2020-04-03
Vulkan rendering for Android
PouleyKetchoupp
2020-04-02
Merge pull request #37533 from akien-mga/gradle-downgrade-3.5.3
Rémi Verschelde
2020-04-02
Android: Downgrade gradle plugin to 3.5.3
Rémi Verschelde
2020-04-02
Merge pull request #37525 from lupoDharkael/replace-0L
Rémi Verschelde
2020-04-02
Replace 0L with a casted nullptr
lupoDharkael
2020-04-02
Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-02
Merge pull request #37504 from qarmin/out_of_bound_cursor
Rémi Verschelde
2020-04-01
Fix out of bound array access caused by unassigned variable
Rafał Mikrut
2020-04-01
Fix Clang warnings on Windows
Rémi Verschelde
2020-03-31
Fix exporting corrupted Xcode pbxproj if project name has spaces
Ignacio Etcheverry
2020-03-31
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-28
Fix copyright headers for recently added files
Rémi Verschelde
2020-03-28
Fixed missed occurrences in #37361 renamings.
dankan1890
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Prevent recursive `_dispatch_input_event` calls, improve focus regain on wind...
bruvzg
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Fixes to X11, still pretty broken
Juan Linietsky
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Implemented drag and drop across windows, both OS and embedded.
Juan Linietsky
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Fixes to window style flags
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
Make DisplayServerX11 thread safe
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Support for transient windows
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
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