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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-14
X11: Fix gamepads not being added whith udev.
Andreas Haas
2017-09-13
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-09
Hint the window manager to disable desktop compositing in fullscreen mode.
Felix M. Cobos
2017-09-02
Fix typos 'a' and 'an'
Poommetee Ketson
2017-08-31
Merge pull request #10148 from leezh/pcre2
Rémi Verschelde
2017-08-30
Disable -ffast-math for etc2comp
Hein-Pieter van Braam
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10598 from Rubonnek/free-memory
Rémi Verschelde
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-25
Free memory when Main::setup returns an error
Wilson E. Alvarez
2017-08-25
Fixed several memory leaks
Wilson E. Alvarez
2017-08-22
Merge pull request #10487 from marcelofg55/curscr_as_default
Rémi Verschelde
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-19
Replacement of internal RegEx with PCRE2
Zher Huei Lee
2017-08-19
Set the X11 class hint before mapping the window
Richard Adenling
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-07
Merge pull request #10045 from marcelofg55/audioserver_finish
Rémi Verschelde
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-02
Fix double finalisation of audio drivers
Marcelo Fernandez
2017-07-27
Merge pull request #9887 from StraToN/power-fix-x11
Rémi Verschelde
2017-07-26
Fixes power management on x11 platform and removes explicit NULL pointer dere...
Julian Murgia
2017-07-26
Remove duplicate keycode constant for Numpad Enter key.
bruvzg
2017-07-25
Workaround to allow pasting unicode characters from X selection.
Jia Wang
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-13
Fix fullscreen on X11 for non-resizable windows
Marcelo Fernandez
2017-07-11
IME window follow the input cursor.
geequlim
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-05
Implemented borderless window functions on Linux.
Marcelo Fernandez
2017-07-03
Merge pull request #9396 from sowfelicity/x11-ime-echo
Rémi Verschelde
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-06-29
Workaround for IME and echo events on Linux:
Jia Wang
2017-06-25
Revert "Workaround for IME on Linux."
Juan Linietsky
2017-06-25
Merge pull request #9334 from Noshyaar/pr-genh
Rémi Verschelde
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
Workaround for IME on Linux(fixes #29 #7106):
Jia Wang
2017-06-09
-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-29
X11: Turn warning about not finding cursor theme into verbose output.
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-07
Improve documentation of thirdparty code snippets
Rémi Verschelde
2017-05-06
X11: Abort build if using OpenSSL 1.1.0+
Rémi Verschelde
2017-04-23
Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
Revert "8145 - Mouse Position is unknown until first mouse event on X11"
Juan Linietsky
2017-03-28
8145 - Mouse Position is unknown until first mouse event on X11 & Win
Sergey Pusnei
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