index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
x11
Age
Commit message (
Expand
)
Author
2017-09-26
Reduce gcc lto build time by telling the linker to
Felix M. Cobos
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
Use EnumVariable for choice-based build options.
Elliott Sales de Andrade
2017-09-24
Merge pull request #11519 from hpvb/fix-gcc-lto
Rémi Verschelde
2017-09-24
Merge pull request #11527 from QuLogic/system-zstd
Rémi Verschelde
2017-09-24
Add support for OpenSSL 1.1.0.
Elliott Sales de Andrade
2017-09-23
Enable building against system zstd.
Elliott Sales de Andrade
2017-09-23
Fix gcc lto
Hein-Pieter van Braam
2017-09-21
Merge pull request #11243 from hpvb/add-debug-info-on-release
Rémi Verschelde
2017-09-21
Merge pull request #11141 from fcobos/x11_borderless_switch_fix
Rémi Verschelde
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-19
Fix crash handler not including stdlib.h
Marcelo Fernandez
2017-09-18
Prevent running the crash_handler when a debugger is present on windows
Marcelo Fernandez
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-17
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-16
Create separate debug info files by default
Hein-Pieter van Braam
2017-09-15
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-14
X11: Fix gamepads not being added whith udev.
Andreas Haas
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-13
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-12
Adding borders back to a borderless window was not working.
Felix M. Cobos
2017-09-09
Hint the window manager to disable desktop compositing in fullscreen mode.
Felix M. Cobos
2017-09-02
Fix typos 'a' and 'an'
Poommetee Ketson
2017-08-31
Merge pull request #10148 from leezh/pcre2
Rémi Verschelde
2017-08-30
Disable -ffast-math for etc2comp
Hein-Pieter van Braam
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10598 from Rubonnek/free-memory
Rémi Verschelde
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-25
Free memory when Main::setup returns an error
Wilson E. Alvarez
2017-08-25
Fixed several memory leaks
Wilson E. Alvarez
2017-08-22
Merge pull request #10487 from marcelofg55/curscr_as_default
Rémi Verschelde
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-19
Replacement of internal RegEx with PCRE2
Zher Huei Lee
2017-08-19
Set the X11 class hint before mapping the window
Richard Adenling
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-07
Merge pull request #10045 from marcelofg55/audioserver_finish
Rémi Verschelde
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-02
Fix double finalisation of audio drivers
Marcelo Fernandez
2017-07-27
Merge pull request #9887 from StraToN/power-fix-x11
Rémi Verschelde
2017-07-26
Fixes power management on x11 platform and removes explicit NULL pointer dere...
Julian Murgia
2017-07-26
Remove duplicate keycode constant for Numpad Enter key.
bruvzg
2017-07-25
Workaround to allow pasting unicode characters from X selection.
Jia Wang
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-13
Fix fullscreen on X11 for non-resizable windows
Marcelo Fernandez
[next]