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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-08-22
Merge pull request #10487 from marcelofg55/curscr_as_default
Rémi Verschelde
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-19
Set the X11 class hint before mapping the window
Richard Adenling
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-07
Merge pull request #10045 from marcelofg55/audioserver_finish
Rémi Verschelde
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-02
Fix double finalisation of audio drivers
Marcelo Fernandez
2017-07-27
Merge pull request #9887 from StraToN/power-fix-x11
Rémi Verschelde
2017-07-26
Fixes power management on x11 platform and removes explicit NULL pointer dere...
Julian Murgia
2017-07-26
Remove duplicate keycode constant for Numpad Enter key.
bruvzg
2017-07-25
Workaround to allow pasting unicode characters from X selection.
Jia Wang
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-13
Fix fullscreen on X11 for non-resizable windows
Marcelo Fernandez
2017-07-11
IME window follow the input cursor.
geequlim
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-05
Implemented borderless window functions on Linux.
Marcelo Fernandez
2017-07-03
Merge pull request #9396 from sowfelicity/x11-ime-echo
Rémi Verschelde
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-06-29
Workaround for IME and echo events on Linux:
Jia Wang
2017-06-25
Revert "Workaround for IME on Linux."
Juan Linietsky
2017-06-25
Merge pull request #9334 from Noshyaar/pr-genh
Rémi Verschelde
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
Workaround for IME on Linux(fixes #29 #7106):
Jia Wang
2017-06-09
-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-29
X11: Turn warning about not finding cursor theme into verbose output.
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-07
Improve documentation of thirdparty code snippets
Rémi Verschelde
2017-05-06
X11: Abort build if using OpenSSL 1.1.0+
Rémi Verschelde
2017-04-23
Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
Revert "8145 - Mouse Position is unknown until first mouse event on X11"
Juan Linietsky
2017-03-28
8145 - Mouse Position is unknown until first mouse event on X11 & Win
Sergey Pusnei
2017-03-27
Merge pull request #8159 from Hinsbart/last_id
Rémi Verschelde
2017-03-26
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
2017-03-26
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-21
Export working (for linux at least)
Juan Linietsky
2017-03-18
X11: Don't reset mouse cursor theme.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-04
Add API to access battery power state
Julian Murgia
2017-02-27
Fix failing build on mageia v6 x64 linux.
Shlomi Fish
2017-02-26
Merge pull request #7862 from Hinsbart/joypad_connections
Rémi Verschelde
2017-02-26
Better handling of joypad device IDs.
Andreas Haas
2017-02-26
Merge pull request #7834 from hpvb/x11-return-to-cwd-at-exit
Rémi Verschelde
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