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2016-02-07Merge pull request #3615 from Hinsbart/joy_check_fixpunto-
x11: more verbose checking for joystick capabilities
2016-02-07x11: more verbose checking for joystick capabilitieshondres
2016-02-04added option to link libstdc++ staticallyJuan Linietsky
2016-02-04Merge pull request #3575 from Hinsbart/_net_wm_nameRémi Verschelde
x11: set _net_wm_name property
2016-02-04x11: set _net_wm_name propertyhondres
2016-02-03Merge pull request #3493 from Hinsbart/wm_classRémi Verschelde
x11: use different strings for WM_CLASS depending on context
2016-02-03Merge pull request #3538 from Hinsbart/tempRémi Verschelde
remove pc_joystick_map.h
2016-02-02x11: fix non-gamepad devices being detected as joystickshondres
2016-02-01remove pc_joystick_map.hhondres
2016-02-01close file descriptor if ioctls failedhondres
2016-01-27x11: use different strings for WM_CLASS depending on contexthondres
2016-01-26remove dependancy on libevdevhondres
2016-01-24Change default window size for desktopGeorge Marques
Fix #3149
2016-01-12Merge pull request #3272 from Hinsbart/joy-bindingpunto-
Add some joystick functions to input. Enables manipulation of mapping…
2016-01-10Enable ALSA driver in non-linux X11 when availableeska
2016-01-09Fix pthread renaming in Open/FreeBSDeska
2016-01-08Add some joystick functions to input. Enables manipulation of mappings at ↵hondres
runtime
2016-01-06Make joydev build using udev and evdev opt-out but blocking (linux)Rémi Verschelde
It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option.
2016-01-05fix x11 crash on exithondres
2016-01-03having active items is pointless in input mapJuan Linietsky
2016-01-03send axis events only once per frame on linuxhondres
2016-01-02make num_buttons local, no need to keep in joystick structhondres
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31-Fix parsing of comments in VariantParser, fixes #3175Juan Linietsky
2015-12-21Check pkg-config for libudev and enable gamepad code only if found. Linux ↵hondres
only for now
2015-12-21-fixed build system to use pkg-config for evdevJuan Linietsky
2015-12-18Use tabs instead of spaces for new gamepad codehondres
2015-12-18Better gamepad supporthondres
2015-12-12-added windowed mode with -w, fixes #3020Juan Linietsky
-changed default windowed resolution to 1280x720
2015-12-08changed a bit to use system()Juan Linietsky
2015-12-08improve detection of linux, fixes #3201Juan Linietsky
2015-12-08Merge pull request #2849 from a12n/compobsd2Juan Linietsky
Compile on OpenBSD
2015-11-29Enabled debug symbols for x11 when using platform=release_debug and ↵koalefant
debug_release=yes together
2015-11-250theora compilation fixesJuan Linietsky
2015-11-20Disable X11 joystick functions also for OpenBSDAnton Yabchinskiy
2015-11-20Include string.h for memset() on OpenBSDAnton Yabchinskiy
2015-11-20Include stdlib.h for alloca() on OpenBSDAnton Yabchinskiy
2015-11-20Enable ALSA only for LinuxAnton Yabchinskiy
2015-11-19compile fixesJuan Linietsky
2015-11-19Revert "libao audio driver"Juan Linietsky
2015-11-19Merge pull request #903 from a12n/libaoJuan Linietsky
libao audio driver
2015-11-02Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy
2015-11-02Moved deleting sample player in OS finalize methods to before deleting audio ↵Saracen
server to prevent crash when exiting.
2015-10-26Made the Atom net_wm_icon localPhobos Tro
2015-10-25Fixing memory leaksPhobos Tro
2015-10-17fixes broken 3D in editorJuan Linietsky
2015-10-17Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splashJuan Linietsky
Fix X11 Editor Boot Splash (Maximized Boot Splash)
2015-10-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: platform/windows/detect.py
2015-09-26Fixed theora playback. Removed theoraplayer.Juan Linietsky
Still need to get proper audio output latency in some platforms.
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky