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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-12-31
-Fix parsing of comments in VariantParser, fixes #3175
Juan Linietsky
2015-12-21
Check pkg-config for libudev and enable gamepad code only if found. Linux onl...
hondres
2015-12-21
-fixed build system to use pkg-config for evdev
Juan Linietsky
2015-12-18
Use tabs instead of spaces for new gamepad code
hondres
2015-12-18
Better gamepad support
hondres
2015-12-12
-added windowed mode with -w, fixes #3020
Juan Linietsky
2015-12-08
changed a bit to use system()
Juan Linietsky
2015-12-08
improve detection of linux, fixes #3201
Juan Linietsky
2015-12-08
Merge pull request #2849 from a12n/compobsd2
Juan Linietsky
2015-11-29
Enabled debug symbols for x11 when using platform=release_debug and debug_rel...
koalefant
2015-11-25
0theora compilation fixes
Juan Linietsky
2015-11-20
Disable X11 joystick functions also for OpenBSD
Anton Yabchinskiy
2015-11-20
Include string.h for memset() on OpenBSD
Anton Yabchinskiy
2015-11-20
Include stdlib.h for alloca() on OpenBSD
Anton Yabchinskiy
2015-11-20
Enable ALSA only for Linux
Anton Yabchinskiy
2015-11-19
compile fixes
Juan Linietsky
2015-11-19
Revert "libao audio driver"
Juan Linietsky
2015-11-19
Merge pull request #903 from a12n/libao
Juan Linietsky
2015-11-02
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-10-26
Made the Atom net_wm_icon local
Phobos Tro
2015-10-25
Fixing memory leaks
Phobos Tro
2015-10-17
fixes broken 3D in editor
Juan Linietsky
2015-10-17
Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash
Juan Linietsky
2015-10-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-26
Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-21
Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-09-17
Fix X11 Editor Boot Splash
masoud bh
2015-09-10
fix to builtin freetype defines on linux
Juan Linietsky
2015-09-10
fix to freetype detection
Juan Linietsky
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-08-23
fix build issue with ssl, closes #2384
Juan Linietsky
2015-08-21
damn github built-in editor
Juan Linietsky
2015-08-21
fix for built-in ssl (easier to build 32 bits export)
Juan Linietsky
2015-07-29
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-07-23
Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-06-12
some optimizations in godot memory handling
Juan Linietsky
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-22
Fix building release target with debug symbols
RĂ©mi Verschelde
2015-05-06
optional formal changes
ehriche
2015-04-30
-some cleanups
Juan Linietsky
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-12
improved save path error messages for scene, textures and audio, fixes #1514
Juan Linietsky
2015-04-12
Modified OSX11 to try alternative audio drivers if pulseaudio does not work o...
Juan Linietsky
2015-04-04
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
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