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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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platform_config.h
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Commit message (
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Author
2018-03-01
add GLES 2 renderer for 2D
karroffel
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-01-06
Move glad files to thirdparty dir
Rémi Verschelde
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-22
Migrated from GLES to GLAD, fixes many issues.
Juan Linietsky
2016-10-15
glew: Split thirdparty files and isolate env
Rémi Verschelde
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-06-08
GLEW: Define static + enabled and includes via SCons
Rémi Verschelde
2016-01-09
Fix pthread renaming in Open/FreeBSD
eska
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-20
Include stdlib.h for alloca() on OpenBSD
Anton Yabchinskiy
2015-11-19
Revert "libao audio driver"
Juan Linietsky
2015-07-29
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-14
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2014-11-22
Include stdlib.h for alloca() on OpenBSD
Anton Yabchinskiy
2014-02-23
alloca() lives in stdlib.h on FreeBSD
Rob Messick
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky