Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-08 | GLEW: Define static + enabled and includes via SCons | RĂ©mi Verschelde | |
This allows us not to have to hack our definitions in the upstream files, making it easier to upgrade to newer versions in the future. For the include paths to work, the headers are moved to a GL subfolder to match their upstream location. | |||
2016-01-09 | Fix pthread renaming in Open/FreeBSD | eska | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-11-20 | Include stdlib.h for alloca() on OpenBSD | Anton Yabchinskiy | |
2015-11-19 | Revert "libao audio driver" | Juan Linietsky | |
2015-07-29 | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-01-14 | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | |
Conflicts: platform/x11/detect.py | |||
2015-01-10 | 2D Rewrite Step [1] | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance! | |||
2014-11-22 | Include stdlib.h for alloca() on OpenBSD | Anton Yabchinskiy | |
2014-02-23 | alloca() lives in stdlib.h on FreeBSD | Rob Messick | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |