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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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platform
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x11
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os_x11.h
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Author
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-21
Check pkg-config for libudev and enable gamepad code only if found. Linux onl...
hondres
2015-12-18
Better gamepad support
hondres
2015-11-19
Revert "libao audio driver"
Juan Linietsky
2015-11-02
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-10-26
Made the Atom net_wm_icon local
Phobos Tro
2015-10-25
Fixing memory leaks
Phobos Tro
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-21
Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-07-29
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-04
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-03-22
fixes to new window management API
Juan Linietsky
2015-02-15
Renamed EXPERIMENTAL_WM_API to NEW_WM_API
hurikhan
2015-02-12
cleanup + MouseGrab
hurikhan
2015-01-18
* multi_screen testing + bugfixes
hurikhan
2015-01-17
added the following methods:
hurikhan
2015-01-15
WIP -- set_resizable() + is_resizable added
hurikhan
2015-01-14
minor cleanup
hurikhan
2015-01-14
get_screen() + set_screen() added
hurikhan
2015-01-13
get_screen_position() added
hurikhan
2015-01-13
introduced the scons experimental_wm_api switch:
hurikhan
2015-01-11
get_screen_size() added
hurikhan
2015-01-11
get_screen_count() added
hurikhan
2015-01-11
get_window_size() + set_window_size() added
hurikhan
2015-01-11
get_window_position() + set_window_position() added
hurikhan
2015-01-10
Make fullscreen-switching is working with LXDE/Openbox
hurikhan
2015-01-10
API change to set_fullscreen(enabled,screen)
hurikhan
2015-01-10
x11-fullscreen support through GDScript( OS.set_fullscreen(bool) )
hurikhan
2014-12-23
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2014-12-19
Implemented PulseAudio backend and fixed audio driver selection on X11
Alexander Stillich
2014-12-04
Merge branch 'master' of https://github.com/okamstudio/godot
Anton Yabchinskiy
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-22
Use libao driver on X11 platform
Anton Yabchinskiy
2014-09-19
- more fixes on #672 on windows
Juan Linietsky
2014-09-16
re-added old method for openbox/lxde (possibly others)
Dana Olson
2014-09-16
cleanup
Dana Olson
2014-08-25
borderless fullscreen window support for x11
Dana Olson
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky