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path: root/platform/x11/os_x11.h
AgeCommit message (Expand)Author
2017-09-13Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-21p_screen param from get_screen_* funcs now default to the current screenMarcelo Fernandez
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-11IME window follow the input cursor.geequlim
2017-07-05Implemented borderless window functions on Linux.Marcelo Fernandez
2017-06-29Workaround for IME and echo events on Linux:Jia Wang
2017-06-25Revert "Workaround for IME on Linux."Juan Linietsky
2017-06-25Workaround for IME on Linux(fixes #29 #7106):Jia Wang
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-26Input: Remove usage of platform dependent event IDs.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-04Add API to access battery power stateJulian Murgia
2017-01-25Added focus tracking in X11 and Windows classes, added new confined mouse mod...Ilija Boshkov
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-08Rename "joypad_linux" class to "JoypadLinux"Andreas Haas
2017-01-08Finish replacement of joystick by joypadRémi Verschelde
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-12fix for crash when no ALSA or Pulse installed on linuxGustav Lund
2016-11-08vsnc --> vsyncISylvox
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-07-21Implement OS.request_attention() for X11Mario Schlack
2016-06-12x11: fix XRandr GetMonitorsAndreas Haas
2016-06-09x11: Implemented dpi detectionAndreas Haas
2016-06-05vsync supportJuan Linietsky
2016-05-28x11: Add support for filesystem drag & drop using xdndAndreas Haas
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-27x11: use different strings for WM_CLASS depending on contexthondres
2016-01-08Add some joystick functions to input. Enables manipulation of mappings at run...hondres
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-21Check pkg-config for libudev and enable gamepad code only if found. Linux onl...hondres
2015-12-18Better gamepad supporthondres
2015-11-19Revert "libao audio driver"Juan Linietsky
2015-11-02Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy
2015-10-26Made the Atom net_wm_icon localPhobos Tro
2015-10-25Fixing memory leaksPhobos Tro
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-21Properly implement OS.alert() from script, and use xmessage on X11Juan Linietsky
2015-08-29-fixes to capture modeJuan Linietsky
2015-07-29Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy
2015-05-26ability to run 2D physics in a threadJuan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-04Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy