Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and ↵ | Juan Linietsky | |
renamed to PoolVector | |||
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | |
Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :) | |||
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2016-12-12 | fix for crash when no ALSA or Pulse installed on linux | Gustav Lund | |
2016-11-23 | Revert "X11: Fix maximized boot splash" | Rémi Verschelde | |
This reverts commit 8d3efe2b7de494c0971d4b7f7af6ed0dc2f4613c. It introduced crashes for some users when trying to capture the XConfigureNotify event. | |||
2016-11-22 | Migrated from GLES to GLAD, fixes many issues. | Juan Linietsky | |
2016-11-16 | X11: Fix maximized boot splash | Andreas Haas | |
When instructing the window manager to (un)maximize a window, the resulting resolution is recieved via an XEvent of type "ConfigureNotify". The problem here was that these events were only handled in the `OS_X11::process_xevents()` method, which is initially called on the first iteration of the main loop. Because of this, the VideoMode still hadn't been updated yet when doing the boot splash setup. | |||
2016-11-08 | vsnc --> vsync | ISylvox | |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky | |
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working | |||
2016-09-22 | x11: Fix event.is_action() for release of modifier keys | Andreas Haas | |
The bug was that the release events for these also had the modifier state set, so the event comparison failed. Fixes #5901 | |||
2016-08-11 | x11: Use proper sonames for loading libXrandr. | Andreas Haas | |
2016-07-22 | Merge pull request #5845 from hurikhan/x11_cleanup | Rémi Verschelde | |
Code cleanup in platform/x11 | |||
2016-07-21 | Code cleanup in platform/x11 | Mario Schlack | |
2016-07-21 | Implement OS.request_attention() for X11 | Mario Schlack | |
2016-07-09 | line/col label was changing size with each cursor move, forcing the GUI to ↵ | Juan Linietsky | |
resize upwards and costing considerably CPU usage. It has been changed so it won't resize the UI when modified. This will make the code editor feel a lot smoother. | |||
2016-07-08 | Avoid crash if setting modifiers fails, closes #5158 | Juan Linietsky | |
2016-06-25 | Changes X11 res_name to "Godot_Engine" | paper-pauper | |
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265) | |||
2016-06-19 | fix memset calls | Dennis Brakhane | |
Order is "mem, val, count", not "mem, count, val" | |||
2016-06-12 | x11: fix XRandr GetMonitors | Andreas Haas | |
2016-06-09 | x11: Implemented dpi detection | Andreas Haas | |
depends on XRandR. Had to dynamically load `XRRGetMonitors` as Ubuntu 12.04 doesn't have it. Also removed libudev from travis install list. | |||
2016-06-05 | vsync support | Juan Linietsky | |
-works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync | |||
2016-05-29 | xdnd: can handle more than 3 different target types | Andreas Haas | |
Now dropping also works with Nemo and PCManFM(gtk) | |||
2016-05-28 | x11: Add support for filesystem drag & drop using xdnd | Andreas Haas | |
2016-04-12 | x11: Flush the X output buffer after changing mouse mode | Ignacio Etcheverry | |
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-02-04 | Merge pull request #3575 from Hinsbart/_net_wm_name | Rémi Verschelde | |
x11: set _net_wm_name property | |||
2016-02-04 | x11: set _net_wm_name property | hondres | |
2016-02-03 | Merge pull request #3493 from Hinsbart/wm_class | Rémi Verschelde | |
x11: use different strings for WM_CLASS depending on context | |||
2016-02-01 | remove pc_joystick_map.h | hondres | |
2016-01-27 | x11: use different strings for WM_CLASS depending on context | hondres | |
2016-01-24 | Change default window size for desktop | George Marques | |
Fix #3149 | |||
2016-01-08 | Add some joystick functions to input. Enables manipulation of mappings at ↵ | hondres | |
runtime | |||
2016-01-05 | fix x11 crash on exit | hondres | |
2016-01-03 | having active items is pointless in input map | Juan Linietsky | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-31 | -Fix parsing of comments in VariantParser, fixes #3175 | Juan Linietsky | |
2015-12-21 | Check pkg-config for libudev and enable gamepad code only if found. Linux ↵ | hondres | |
only for now | |||
2015-12-18 | Better gamepad support | hondres | |
2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky | |
-changed default windowed resolution to 1280x720 | |||
2015-11-20 | Disable X11 joystick functions also for OpenBSD | Anton Yabchinskiy | |
2015-11-20 | Include string.h for memset() on OpenBSD | Anton Yabchinskiy | |
2015-11-19 | compile fixes | Juan Linietsky | |
2015-11-19 | Revert "libao audio driver" | Juan Linietsky | |
2015-11-19 | Merge pull request #903 from a12n/libao | Juan Linietsky | |
libao audio driver | |||
2015-11-02 | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | |
2015-11-02 | Moved deleting sample player in OS finalize methods to before deleting audio ↵ | Saracen | |
server to prevent crash when exiting. | |||
2015-10-26 | Made the Atom net_wm_icon local | Phobos Tro | |
2015-10-25 | Fixing memory leaks | Phobos Tro | |
2015-10-17 | fixes broken 3D in editor | Juan Linietsky | |
2015-10-17 | Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash | Juan Linietsky | |
Fix X11 Editor Boot Splash (Maximized Boot Splash) |