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path: root/platform/x11/os_x11.cpp
AgeCommit message (Expand)Author
2016-01-08Add some joystick functions to input. Enables manipulation of mappings at run...hondres
2016-01-05fix x11 crash on exithondres
2016-01-03having active items is pointless in input mapJuan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31-Fix parsing of comments in VariantParser, fixes #3175Juan Linietsky
2015-12-21Check pkg-config for libudev and enable gamepad code only if found. Linux onl...hondres
2015-12-18Better gamepad supporthondres
2015-12-12-added windowed mode with -w, fixes #3020Juan Linietsky
2015-11-20Disable X11 joystick functions also for OpenBSDAnton Yabchinskiy
2015-11-20Include string.h for memset() on OpenBSDAnton Yabchinskiy
2015-11-19compile fixesJuan Linietsky
2015-11-19Revert "libao audio driver"Juan Linietsky
2015-11-19Merge pull request #903 from a12n/libaoJuan Linietsky
2015-11-02Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy
2015-11-02Moved deleting sample player in OS finalize methods to before deleting audio ...Saracen
2015-10-26Made the Atom net_wm_icon localPhobos Tro
2015-10-25Fixing memory leaksPhobos Tro
2015-10-17fixes broken 3D in editorJuan Linietsky
2015-10-17Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splashJuan Linietsky
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-21Properly implement OS.alert() from script, and use xmessage on X11Juan Linietsky
2015-09-17Fix X11 Editor Boot Splashmasoud bh
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky
2015-08-29-fixes to capture modeJuan Linietsky
2015-07-29Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy
2015-07-23Use tabs instead of spaces.Jari Ronkainen
2015-07-23Fix audio driver setup if the first driver fails.Jari Ronkainen
2015-05-26ability to run 2D physics in a threadJuan Linietsky
2015-05-06optional formal changesehriche
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-12improved save path error messages for scene, textures and audio, fixes #1514Juan Linietsky
2015-04-12Modified OSX11 to try alternative audio drivers if pulseaudio does not work o...Juan Linietsky
2015-04-04Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy
2015-03-23New API: build fixes for x11rollenrolm
2015-03-22Merge pull request #1542 from jotson/wmclassJuan Linietsky
2015-03-22fixes to new window management APIJuan Linietsky
2015-03-22Reverted change to classHintJohn Watson
2015-03-08fix introduced bughurikhan
2015-02-17Merge branch 'master' of https://github.com/okamstudio/godotAnton Yabchinskiy
2015-02-15Renamed EXPERIMENTAL_WM_API to NEW_WM_APIhurikhan
2015-02-15Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-02-14fixes to mouse warpJuan Linietsky
2015-02-12cleanup + MouseGrabhurikhan
2015-01-22* fix compilation without scons experimental_wm_api=yeshurikhan
2015-01-18* multi_screen testing + bugfixeshurikhan
2015-01-17* cleanup window state handlinghurikhan
2015-01-17Make it set_minimized() + set_maximized() work in both worlds: Unity and LXDEhurikhan
2015-01-17added the following methods:hurikhan