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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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x11
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os_x11.cpp
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Author
2018-01-04
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-03
Merge pull request #15092 from guilhermefelipecgs/fix_infinite_loop_on_splash...
Rémi Verschelde
2018-01-03
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-27
Fix infinite loop introduced by 6f3486c4 on tiling windows managers
Guilherme Silva
2017-12-24
x11: Fix maximized splash-boot screen bug.
Enzo Nocera
2017-12-17
Add implementation for custom hardware cursor
Guilherme Silva
2017-12-16
Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.
Juan Linietsky
2017-12-14
Fix type mismatch in OS::set_borderless_window
Rémi Verschelde
2017-12-14
-Add lightmapper
Juan Linietsky
2017-12-10
Fix no mouse if touch device present in X11
Pedro J. Estébanez
2017-12-09
X11: Process entire event queue at startup.
Andreas Haas
2017-12-09
Fixes vsync setting ignored when using a separate thread for rendering
Stefano Bonicatti
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-06
Implement multitouch on X11
Pedro J. Estébanez
2017-11-20
Merge pull request #12387 from santouits/x1111
Rémi Verschelde
2017-11-19
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-09
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-03
Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-04
Implemented physics plug
AndreaCatania
2017-10-30
Add Colemak keybindings to editor for osx
N0hbdy
2017-10-30
Implemented OS get_latin_keyboard_variant on x11
Marcelo Fernandez
2017-10-26
Fix x11 boot logo position in fullscreen and in maximized
santouits
2017-10-17
Fix BSD compile issues
Marcelo Fernandez
2017-10-13
Use binary names instead of absolute paths in calls to OS::execute.
J08nY
2017-10-13
Drop unusued LEGACYGL_ENABLED check
Rémi Verschelde
2017-09-25
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
Marcelo Fernandez
2017-09-21
Merge pull request #11141 from fcobos/x11_borderless_switch_fix
Rémi Verschelde
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-15
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-13
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-12
Adding borders back to a borderless window was not working.
Felix M. Cobos
2017-09-09
Hint the window manager to disable desktop compositing in fullscreen mode.
Felix M. Cobos
2017-09-02
Fix typos 'a' and 'an'
Poommetee Ketson
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-25
Fixed several memory leaks
Wilson E. Alvarez
2017-08-22
Merge pull request #10487 from marcelofg55/curscr_as_default
Rémi Verschelde
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-19
Set the X11 class hint before mapping the window
Richard Adenling
2017-08-02
Fix double finalisation of audio drivers
Marcelo Fernandez
2017-07-26
Fixes power management on x11 platform and removes explicit NULL pointer dere...
Julian Murgia
2017-07-25
Workaround to allow pasting unicode characters from X selection.
Jia Wang
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