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path: root/platform/x11/os_x11.cpp
AgeCommit message (Collapse)Author
2017-11-09Make video mode initialization more intuitive, fixes #12022Juan Linietsky
2017-11-03Merge pull request #12262 from AndreaCatania/pplugJuan Linietsky
Physics server plug
2017-11-04Implemented physics plugAndreaCatania
Moved init_physics Implemented physics 2D plug Fix clang Fix clang Fix static check Fix clang Fix static check Moved physics server initialization Moved physics server settings initialization
2017-10-30Add Colemak keybindings to editor for osxN0hbdy
2017-10-30Implemented OS get_latin_keyboard_variant on x11Marcelo Fernandez
2017-10-17Fix BSD compile issuesMarcelo Fernandez
2017-10-13Use binary names instead of absolute paths in calls to OS::execute.J08nY
Now that #12009 is merged, we should let the system find the binary on the users $PATH and don't assume we know where to look for them in different distributions.
2017-10-13Drop unusued LEGACYGL_ENABLED checkRémi Verschelde
[ci skip]
2017-09-25FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trashMarcelo Fernandez
2017-09-21Merge pull request #11141 from fcobos/x11_borderless_switch_fixRémi Verschelde
X11 - Adding borders back to a borderless window was not working.
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-17Merge pull request #11252 from marcelofg55/fix_noaudio_crashRémi Verschelde
Fix crash when no audio driver is available
2017-09-15Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog
Fix enums bindings
2017-09-13Fix crash when no audio driver is availableMarcelo Fernandez
2017-09-13Fix enums bindingsMaxim Sheronov
Add missed bindings for enums Move some enums to class to have correct output of api.json
2017-09-13Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez
2017-09-12Adding borders back to a borderless window was not working.Felix M. Cobos
2017-09-09Hint the window manager to disable desktop compositing in fullscreen mode.Felix M. Cobos
2017-09-02Fix typos 'a' and 'an'Poommetee Ketson
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde
Added/Fixed null pointer checks
2017-08-26Added/Fixed null pointer checksWilson E. Alvarez
2017-08-25Fixed several memory leaksWilson E. Alvarez
2017-08-22Merge pull request #10487 from marcelofg55/curscr_as_defaultRémi Verschelde
p_screen param from get_screen_* funcs now default to the current screen
2017-08-21p_screen param from get_screen_* funcs now default to the current screenMarcelo Fernandez
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-19Set the X11 class hint before mapping the windowRichard Adenling
Setting the class hint before mapping the window will allow some window managers to determine if a window should be treated specially. This is also in accordance with the ICCCM spec which says that WM_CLASS should only be changed when a window is in a withdrawn (unmapped) state. Fixes #10429
2017-08-02Fix double finalisation of audio driversMarcelo Fernandez
2017-07-26Fixes power management on x11 platform and removes explicit NULL pointer ↵Julian Murgia
dereference.
2017-07-25Workaround to allow pasting unicode characters from X selection.Jia Wang
Fixes #2491. Fixes #9787.
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
-Added system for feature overrides, it's pretty cool :)
2017-07-13Fix fullscreen on X11 for non-resizable windowsMarcelo Fernandez
2017-07-11IME window follow the input cursor.geequlim
Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit.
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-07-05Implemented borderless window functions on Linux.Marcelo Fernandez
2017-06-29Workaround for IME and echo events on Linux:Jia Wang
Request detectable auto-repeat (Require XKB extension) to support echo events and IME at the same time. Fixes #29, #7106 and #9381.
2017-06-25Revert "Workaround for IME on Linux."Juan Linietsky
2017-06-25Workaround for IME on Linux(fixes #29 #7106):Jia Wang
Workaround for supporting input method frameworks like SCIM, IBus, Fcitx, etc. The locale is set when the application starts. Workaround for input when the input context within the specified input method is not available.
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
-Restored resource previews!
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
Make the naming consistent with other classes.
2017-05-29X11: Turn warning about not finding cursor theme into verbose output.Andreas Haas
Failing to get the cursor theme should not cause any issues since we're then using the default one anyway. So I removed the warning and made it a verbose-only print instead, as people tend to mistake it for a real error.. (pretty much like `iCCP: known incorrect sRGB profile` :P)
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
this might cause bugs I haven't found yet..
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Revert "8145 - Mouse Position is unknown until first mouse event on X11"Juan Linietsky
2017-03-288145 - Mouse Position is unknown until first mouse event on X11 & WinSergey Pusnei
- X11 update input->pos on EnterNotify - X11 & Win call first-time events processing before main initialization
2017-03-26Input: Remove usage of platform dependent event IDs.Andreas Haas
The ID property for InputEvents is set by `SceneTree` when sending the event down the tree. So there's no need for the platform specific code to set this value when it will later be overriden anyway...
2017-03-24Fix typos in source code using codespellRémi Verschelde
From https://github.com/lucasdemarchi/codespell