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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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platform
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x11
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os_x11.cpp
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Author
2016-07-22
Merge pull request #5845 from hurikhan/x11_cleanup
Rémi Verschelde
2016-07-21
Code cleanup in platform/x11
Mario Schlack
2016-07-21
Implement OS.request_attention() for X11
Mario Schlack
2016-07-09
line/col label was changing size with each cursor move, forcing the GUI to re...
Juan Linietsky
2016-07-08
Avoid crash if setting modifiers fails, closes #5158
Juan Linietsky
2016-06-25
Changes X11 res_name to "Godot_Engine"
paper-pauper
2016-06-19
fix memset calls
Dennis Brakhane
2016-06-12
x11: fix XRandr GetMonitors
Andreas Haas
2016-06-09
x11: Implemented dpi detection
Andreas Haas
2016-06-05
vsync support
Juan Linietsky
2016-05-29
xdnd: can handle more than 3 different target types
Andreas Haas
2016-05-28
x11: Add support for filesystem drag & drop using xdnd
Andreas Haas
2016-04-12
x11: Flush the X output buffer after changing mouse mode
Ignacio Etcheverry
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-04
Merge pull request #3575 from Hinsbart/_net_wm_name
Rémi Verschelde
2016-02-04
x11: set _net_wm_name property
hondres
2016-02-03
Merge pull request #3493 from Hinsbart/wm_class
Rémi Verschelde
2016-02-01
remove pc_joystick_map.h
hondres
2016-01-27
x11: use different strings for WM_CLASS depending on context
hondres
2016-01-24
Change default window size for desktop
George Marques
2016-01-08
Add some joystick functions to input. Enables manipulation of mappings at run...
hondres
2016-01-05
fix x11 crash on exit
hondres
2016-01-03
having active items is pointless in input map
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-31
-Fix parsing of comments in VariantParser, fixes #3175
Juan Linietsky
2015-12-21
Check pkg-config for libudev and enable gamepad code only if found. Linux onl...
hondres
2015-12-18
Better gamepad support
hondres
2015-12-12
-added windowed mode with -w, fixes #3020
Juan Linietsky
2015-11-20
Disable X11 joystick functions also for OpenBSD
Anton Yabchinskiy
2015-11-20
Include string.h for memset() on OpenBSD
Anton Yabchinskiy
2015-11-19
compile fixes
Juan Linietsky
2015-11-19
Revert "libao audio driver"
Juan Linietsky
2015-11-19
Merge pull request #903 from a12n/libao
Juan Linietsky
2015-11-02
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-10-26
Made the Atom net_wm_icon local
Phobos Tro
2015-10-25
Fixing memory leaks
Phobos Tro
2015-10-17
fixes broken 3D in editor
Juan Linietsky
2015-10-17
Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash
Juan Linietsky
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-21
Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-09-17
Fix X11 Editor Boot Splash
masoud bh
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-07-29
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-07-23
Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-06
optional formal changes
ehriche
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