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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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x11
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os_x11.cpp
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Commit message (
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Author
2016-01-05
fix x11 crash on exit
hondres
2016-01-03
having active items is pointless in input map
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-31
-Fix parsing of comments in VariantParser, fixes #3175
Juan Linietsky
2015-12-21
Check pkg-config for libudev and enable gamepad code only if found. Linux onl...
hondres
2015-12-18
Better gamepad support
hondres
2015-12-12
-added windowed mode with -w, fixes #3020
Juan Linietsky
2015-11-20
Disable X11 joystick functions also for OpenBSD
Anton Yabchinskiy
2015-11-20
Include string.h for memset() on OpenBSD
Anton Yabchinskiy
2015-11-19
compile fixes
Juan Linietsky
2015-11-19
Revert "libao audio driver"
Juan Linietsky
2015-11-19
Merge pull request #903 from a12n/libao
Juan Linietsky
2015-11-02
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-10-26
Made the Atom net_wm_icon local
Phobos Tro
2015-10-25
Fixing memory leaks
Phobos Tro
2015-10-17
fixes broken 3D in editor
Juan Linietsky
2015-10-17
Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash
Juan Linietsky
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-21
Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-09-17
Fix X11 Editor Boot Splash
masoud bh
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-07-29
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-07-23
Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-06
optional formal changes
ehriche
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-12
improved save path error messages for scene, textures and audio, fixes #1514
Juan Linietsky
2015-04-12
Modified OSX11 to try alternative audio drivers if pulseaudio does not work o...
Juan Linietsky
2015-04-04
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-03-23
New API: build fixes for x11
rollenrolm
2015-03-22
Merge pull request #1542 from jotson/wmclass
Juan Linietsky
2015-03-22
fixes to new window management API
Juan Linietsky
2015-03-22
Reverted change to classHint
John Watson
2015-03-08
fix introduced bug
hurikhan
2015-02-17
Merge branch 'master' of https://github.com/okamstudio/godot
Anton Yabchinskiy
2015-02-15
Renamed EXPERIMENTAL_WM_API to NEW_WM_API
hurikhan
2015-02-15
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-02-14
fixes to mouse warp
Juan Linietsky
2015-02-12
cleanup + MouseGrab
hurikhan
2015-01-22
* fix compilation without scons experimental_wm_api=yes
hurikhan
2015-01-18
* multi_screen testing + bugfixes
hurikhan
2015-01-17
* cleanup window state handling
hurikhan
2015-01-17
Make it set_minimized() + set_maximized() work in both worlds: Unity and LXDE
hurikhan
2015-01-17
added the following methods:
hurikhan
2015-01-16
fixing the warnings in os_x11.cpp
hurikhan
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