Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-10 | Fix no mouse if touch device present in X11 | Pedro J. Estébanez | |
Plus several improvements in this area. Sadly, grabbing has been disabled until a better solution is found. Fixes #14427. | |||
2017-12-09 | X11: Process entire event queue at startup. | Andreas Haas | |
Should fix #14336 | |||
2017-12-09 | Fixes vsync setting ignored when using a separate thread for rendering | Stefano Bonicatti | |
Setting the vsync in the main thread, after the rendering thread starts and takes the OpenGL context fails, so we need to do that before. Also, for some reason, the main thread cannot make current the context anymore. Fixes #13447 | |||
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-12-06 | Implement multitouch on X11 | Pedro J. Estébanez | |
2017-11-20 | Merge pull request #12387 from santouits/x1111 | Rémi Verschelde | |
Fix x11 boot logo position in fullscreen and in maximized | |||
2017-11-19 | Add initial support for the XDG Base Directory spec | Rémi Verschelde | |
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html (latest as of this commit). Three virtual methods are added to OS for the various XDG paths we will use: - OS::get_data_path gives XDG_DATA_HOME, or if missing: ~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows - OS::get_config_path gives XDG_CONFIG_HOME, or if missing: ~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows - OS::get_cache_path gives XDG_CACHE_HOME, or if missing: ~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows So for Windows there are no changes, for Linux we follow the full split spec and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot. Support for system-wide installation of templates on Unix was removed for now, as it's a bit hackish and I don't think anyone uses it. user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by default, but when using the application/config/use_shared_user_dir option it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame. For now everything still goes in EditorSettings::get_settings_dir(), but this will be changed in a later commit to make use of the new splitting where relevant. Part of #3513. | |||
2017-11-17 | Rename OS::get_data_dir to OS::get_user_data_dir | Rémi Verschelde | |
Will be needed to avoid confusion with system data path (XDG_DATA_HOME) and editor data dir in upcoming refactoring. | |||
2017-11-09 | Make video mode initialization more intuitive, fixes #12022 | Juan Linietsky | |
2017-11-03 | Merge pull request #12262 from AndreaCatania/pplug | Juan Linietsky | |
Physics server plug | |||
2017-11-04 | Implemented physics plug | AndreaCatania | |
Moved init_physics Implemented physics 2D plug Fix clang Fix clang Fix static check Fix clang Fix static check Moved physics server initialization Moved physics server settings initialization | |||
2017-10-30 | Add Colemak keybindings to editor for osx | N0hbdy | |
2017-10-30 | Implemented OS get_latin_keyboard_variant on x11 | Marcelo Fernandez | |
2017-10-26 | Fix x11 boot logo position in fullscreen and in maximized | santouits | |
2017-10-17 | Fix BSD compile issues | Marcelo Fernandez | |
2017-10-13 | Use binary names instead of absolute paths in calls to OS::execute. | J08nY | |
Now that #12009 is merged, we should let the system find the binary on the users $PATH and don't assume we know where to look for them in different distributions. | |||
2017-10-13 | Drop unusued LEGACYGL_ENABLED check | Rémi Verschelde | |
[ci skip] | |||
2017-09-25 | FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash | Marcelo Fernandez | |
2017-09-21 | Merge pull request #11141 from fcobos/x11_borderless_switch_fix | Rémi Verschelde | |
X11 - Adding borders back to a borderless window was not working. | |||
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-17 | Merge pull request #11252 from marcelofg55/fix_noaudio_crash | Rémi Verschelde | |
Fix crash when no audio driver is available | |||
2017-09-15 | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog | |
Fix enums bindings | |||
2017-09-13 | Fix crash when no audio driver is available | Marcelo Fernandez | |
2017-09-13 | Fix enums bindings | Maxim Sheronov | |
Add missed bindings for enums Move some enums to class to have correct output of api.json | |||
2017-09-13 | Added a crash handler to dump the backtrace on Windows, Linux and OS X | Marcelo Fernandez | |
2017-09-12 | Adding borders back to a borderless window was not working. | Felix M. Cobos | |
2017-09-09 | Hint the window manager to disable desktop compositing in fullscreen mode. | Felix M. Cobos | |
2017-09-02 | Fix typos 'a' and 'an' | Poommetee Ketson | |
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-27 | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference | Rémi Verschelde | |
Added/Fixed null pointer checks | |||
2017-08-26 | Added/Fixed null pointer checks | Wilson E. Alvarez | |
2017-08-25 | Fixed several memory leaks | Wilson E. Alvarez | |
2017-08-22 | Merge pull request #10487 from marcelofg55/curscr_as_default | Rémi Verschelde | |
p_screen param from get_screen_* funcs now default to the current screen | |||
2017-08-21 | p_screen param from get_screen_* funcs now default to the current screen | Marcelo Fernandez | |
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez | |
2017-08-19 | Set the X11 class hint before mapping the window | Richard Adenling | |
Setting the class hint before mapping the window will allow some window managers to determine if a window should be treated specially. This is also in accordance with the ICCCM spec which says that WM_CLASS should only be changed when a window is in a withdrawn (unmapped) state. Fixes #10429 | |||
2017-08-02 | Fix double finalisation of audio drivers | Marcelo Fernandez | |
2017-07-26 | Fixes power management on x11 platform and removes explicit NULL pointer ↵ | Julian Murgia | |
dereference. | |||
2017-07-25 | Workaround to allow pasting unicode characters from X selection. | Jia Wang | |
Fixes #2491. Fixes #9787. | |||
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | |
-Added system for feature overrides, it's pretty cool :) | |||
2017-07-13 | Fix fullscreen on X11 for non-resizable windows | Marcelo Fernandez | |
2017-07-11 | IME window follow the input cursor. | geequlim | |
Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit. | |||
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson | |
2017-07-05 | Implemented borderless window functions on Linux. | Marcelo Fernandez | |
2017-06-29 | Workaround for IME and echo events on Linux: | Jia Wang | |
Request detectable auto-repeat (Require XKB extension) to support echo events and IME at the same time. Fixes #29, #7106 and #9381. | |||
2017-06-25 | Revert "Workaround for IME on Linux." | Juan Linietsky | |
2017-06-25 | Workaround for IME on Linux(fixes #29 #7106): | Jia Wang | |
Workaround for supporting input method frameworks like SCIM, IBus, Fcitx, etc. The locale is set when the application starts. Workaround for input when the input context within the specified input method is not available. | |||
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky | |
-Restored resource previews! | |||
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas | |
Make the naming consistent with other classes. |