Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2016-06-15 | Add joystick vibration support on Linux (#5043) | Wilhem Barbier | |
2016-02-24 | x11: fix joysticks not recognizing some buttons | hinsbart | |
dpad on x360 pads with kernel < 4.3 is working now | |||
2016-02-14 | x11: make dependancy on libudev optional | hondres | |
2016-01-26 | remove dependancy on libevdev | hondres | |
2016-01-03 | send axis events only once per frame on linux | hondres | |
2016-01-02 | make num_buttons local, no need to keep in joystick struct | hondres | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-21 | Check pkg-config for libudev and enable gamepad code only if found. Linux ↵ | hondres | |
only for now | |||
2015-12-18 | Use tabs instead of spaces for new gamepad code | hondres | |
2015-12-18 | Better gamepad support | hondres | |