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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Author
2016-06-27
Fix compiling for X11 on non-86, this fixes #5444
Ferdinand Thiessen
2016-06-11
Merge pull request #4905 from Hinsbart/x11_dpi
Juan Linietsky
2016-06-09
-make freetype build for all platforms the same, default as builtin except on...
Juan Linietsky
2016-06-09
x11: Implemented dpi detection
Andreas Haas
2016-06-08
GLEW: Define static + enabled and includes via SCons
Rémi Verschelde
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-02-14
x11: make dependancy on libudev optional
hondres
2016-02-04
added option to link libstdc++ statically
Juan Linietsky
2016-01-26
remove dependancy on libevdev
hondres
2016-01-10
Enable ALSA driver in non-linux X11 when available
eska
2016-01-06
Make joydev build using udev and evdev opt-out but blocking (linux)
Rémi Verschelde
2015-12-21
Check pkg-config for libudev and enable gamepad code only if found. Linux onl...
hondres
2015-12-21
-fixed build system to use pkg-config for evdev
Juan Linietsky
2015-12-18
Better gamepad support
hondres
2015-12-08
changed a bit to use system()
Juan Linietsky
2015-12-08
improve detection of linux, fixes #3201
Juan Linietsky
2015-12-08
Merge pull request #2849 from a12n/compobsd2
Juan Linietsky
2015-11-29
Enabled debug symbols for x11 when using platform=release_debug and debug_rel...
koalefant
2015-11-25
0theora compilation fixes
Juan Linietsky
2015-11-20
Enable ALSA only for Linux
Anton Yabchinskiy
2015-11-19
Revert "libao audio driver"
Juan Linietsky
2015-11-02
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-09-26
Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-10
fix to builtin freetype defines on linux
Juan Linietsky
2015-09-10
fix to freetype detection
Juan Linietsky
2015-08-23
fix build issue with ssl, closes #2384
Juan Linietsky
2015-08-21
damn github built-in editor
Juan Linietsky
2015-08-21
fix for built-in ssl (easier to build 32 bits export)
Juan Linietsky
2015-07-29
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-06-12
some optimizations in godot memory handling
Juan Linietsky
2015-05-22
Fix building release target with debug symbols
Rémi Verschelde
2015-04-30
-some cleanups
Juan Linietsky
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-04
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-03-23
New API: build fixes for x11
rollenrolm
2015-02-17
Merge branch 'master' of https://github.com/okamstudio/godot
Anton Yabchinskiy
2015-02-15
Renamed EXPERIMENTAL_WM_API to NEW_WM_API
hurikhan
2015-02-12
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-01-27
Adjust x11/detect.py
sambler
2015-01-17
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-01-17
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-01-17
Merge pull request #1188 from hurikhan/scons_colored
Juan Linietsky
2015-01-14
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-01-14
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-01-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-13
fixes
Juan Linietsky
2015-01-13
Using Xinerama extension for getting screen info
hurikhan
2015-01-13
introduced the scons experimental_wm_api switch:
hurikhan
2015-01-12
SCons: colored compilation
hurikhan
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