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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Author
2015-01-14
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-01-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-13
fixes
Juan Linietsky
2015-01-13
Using Xinerama extension for getting screen info
hurikhan
2015-01-13
introduced the scons experimental_wm_api switch:
hurikhan
2015-01-12
SCons: colored compilation
hurikhan
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2014-12-23
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2014-12-19
Implemented PulseAudio backend and fixed audio driver selection on X11
Alexander Stillich
2014-11-22
Merge branch 'libao'
Anton Yabchinskiy
2014-11-22
Use libao driver on X11 platform
Anton Yabchinskiy
2014-11-22
Enable ALSA only for Linux
Anton Yabchinskiy
2014-11-09
Fix compilation error on 32-bit linux
Gerold31
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-05-01
-Fixes to OpenSSL compilation (more)
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-02-26
fixie
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
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