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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
platform
/
winrt
/
os_winrt.cpp
Age
Commit message (
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Author
2015-11-19
Added missing \n in script error output.
ZuBsPaCe
2015-11-19
Nice error output padding. Code location behind " At: " is now aligned with t...
ZuBsPaCe
2015-11-19
Removed ANSI error codes from windows terminal error output. Windows does not...
ZuBsPaCe
2015-11-19
Inconsistent code formatting in print_error (Newlines and spaces)
ZuBsPaCe
2015-11-18
Merge pull request #2718 from SaracenOne/audio_system_crash_fix
Juan Linietsky
2015-11-10
Fix error messages forcing a white font for subsequent messages
Rémi Verschelde
2015-11-10
Display error type (error, warning, script error) in OS::print_error
Rémi Verschelde
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-06-07
Complete fix for windows compilability
est31
2015-06-07
Fix windows compilability
est31
2015-06-06
Add OS.get_time_zone_info function
est31
2015-06-06
Add utc param to get_time and get_date methods
est31
2015-06-06
Use local time for both time and date on win
est31
2015-02-18
support for light and normal mapping in 2D
Juan Linietsky
2014-12-20
Fixes
Juan Linietsky
2014-12-15
Small batch of fixes
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky