index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
winrt
/
os_winrt.cpp
Age
Commit message (
Expand
)
Author
2016-09-03
Implement missing WinRT functions
George Marques
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-01
remove pc_joystick_map.h
hondres
2016-01-04
Remove unnecessary null pointer checks
Emmanuel Leblond
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-19
Added missing \n in script error output.
ZuBsPaCe
2015-11-19
Nice error output padding. Code location behind " At: " is now aligned with t...
ZuBsPaCe
2015-11-19
Removed ANSI error codes from windows terminal error output. Windows does not...
ZuBsPaCe
2015-11-19
Inconsistent code formatting in print_error (Newlines and spaces)
ZuBsPaCe
2015-11-18
Merge pull request #2718 from SaracenOne/audio_system_crash_fix
Juan Linietsky
2015-11-10
Fix error messages forcing a white font for subsequent messages
Rémi Verschelde
2015-11-10
Display error type (error, warning, script error) in OS::print_error
Rémi Verschelde
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-06-07
Complete fix for windows compilability
est31
2015-06-07
Fix windows compilability
est31
2015-06-06
Add OS.get_time_zone_info function
est31
2015-06-06
Add utc param to get_time and get_date methods
est31
2015-06-06
Use local time for both time and date on win
est31
2015-02-18
support for light and normal mapping in 2D
Juan Linietsky
2014-12-20
Fixes
Juan Linietsky
2014-12-15
Small batch of fixes
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky