index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
windows
Age
Commit message (
Expand
)
Author
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-11
Merge pull request #460 from marynate/PR-static-mingw-build
reduz
2014-05-31
Return an error code when address/port already in use
Theo Hallenius
2014-05-26
Static mingw windows build
marynate
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-19
heck
Juan Linietsky
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
2014-03-27
Add display/resizable to project setting to prevent windwo from resizing
marynate
2014-03-12
Merge pull request #187 from marynate/PR-fix-windows-utf8
reduz
2014-03-11
fix-multi-char-ime-input-chinese
sanikoyes
2014-03-11
remove unnecessary error check when converting ascii to unicode
marynate
2014-03-11
Convert windows main entry arguments to UTF8; Set locale to system default fo...
marynate
2014-02-22
Fix for 64Bit builds with VC from command line
Vinzenz Feenstra
2014-02-20
Merge pull request #107 from bscranton/master
okamstudio
2014-02-19
wtf
Juan Linietsky
2014-02-17
windows StreamPeerWinsock::set_nodelay implementation
Benjamin Scranton
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-11
Fixed build rule file for proper MSVC release build
marynate
2014-02-10
fixie
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky