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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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Author
2021-08-01
Windows: Fix build with SCons 4.2.0
Rémi Verschelde
2021-07-25
Remove unnecessary 'pass' statement
luz paz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-16
Modernize Display server to use override keyword
Hendrik Brucker
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
Merge pull request #39139 from ThakeeNathees/windows-err-to-stderr
Rémi Verschelde
2021-07-04
Replace backslash with forward slash in OS_Windows path methods
miere43
2021-06-29
[Windows Export] Use temporary file for osslsigncode signing.
bruvzg
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
Move many input enums to their own file
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io
Rémi Verschelde
2021-06-11
Merge pull request #49279 from Calinou/rename-string-is-abs-path-method
Rémi Verschelde
2021-06-11
Add Time singleton
Aaron Franke
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-06-03
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-02
Fixed window_can_draw of DisplayServerWindows
Hendrik Brucker
2021-05-21
OS: Remove code duplicate in XDG paths handling
Rémi Verschelde
2021-05-20
Only allow absolute paths in XDG environment variables
Hugo Locurcio
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-03-30
Fix window resizing after minimization on Windows
floppyhammer
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-20
Merge pull request #46966 from qarmin/faster_release
Rémi Verschelde
2021-03-14
Allow to not optimize release build
Rafał Mikrut
2021-03-13
Merge pull request #46941 from goostengine/asan-msvc
Rémi Verschelde
2021-03-13
Merge pull request #46900 from Ev1lbl0w/bugfix-malloc_calls
Rémi Verschelde
2021-03-13
Replace malloc's with Godot's memalloc macro
Ev1lbl0w
2021-03-12
Add `use_asan` option for MSVC to enable AddressSanitizer
Andrii Doroshenko (Xrayez)
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-24
Added LocalVector to Visual Studio debugger visualization
PouleyKetchoupp
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-09
Use /Zi and /FS for including debugger symbols on Windows with MSVC
Bastiaan Olij
2021-02-08
SCons: Fix debug_symbols tests after switch to BoolVariable
Rémi Verschelde
2021-02-07
Cancel event dispatch on error
kobewi
2021-02-03
SCons: Add `production=yes` option to use production defaults
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
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