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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-12-16
Fixed detecting the Valve Streaming Gamepad
Sam Lantinga
2021-12-15
[Windows] Detect new Windows Terminal and disable unsupported set_console_vis...
bruvzg
2021-12-14
[Windows] Open a new console window for the editor instances.
bruvzg
2021-12-10
Misc build system fixes
Aaron Franke
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-26
Fix console colors on Windows
Yuri Roubinsky
2021-11-25
Restore console window output for editor app on Windows
Yuri Roubinsky
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-18
Merge pull request #55072 from KoBeWi/untitled_goose_project
Rémi Verschelde
2021-11-18
Fix data directory of unnamed projects
kobewi
2021-11-18
Windows: Use `/bigobj` only for debug builds, breaks GCC LTO
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-10
Merge pull request #54837 from akien-mga/windows-bigobj
Rémi Verschelde
2021-11-10
Windows: Enable `/bigobj` to increase max size for obj files
Rémi Verschelde
2021-11-10
Windows: Fix compilation warnings with GCC 11.2.1
Rémi Verschelde
2021-11-04
Fix dwFlags on CreateProcessW calls
WoLfulus
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-28
Update Time documentation
Aaron Franke
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-15
SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstruct
Rémi Verschelde
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-10-14
SCons: Add `DEV_ENABLED` defines for `target=debug` builds
Rémi Verschelde
2021-10-09
Implement get_cache_path() for iOS, and improve it for Android and Windows
Pedro J. Estébanez
2021-10-06
Change dragging cursor on Windows
kobewi
2021-10-05
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
Rémi Verschelde
2021-10-05
Merge pull request #53405 from winterpixelgames/PR-more-error-logging-release
Rémi Verschelde
2021-10-04
revert 0d7409a so additional error information prints in release builds
Jordan Schidlowsky
2021-10-01
Merge pull request #52684 from Frixuu/master
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-23
Add missing WIN32_LEAN_AND_MEAN
Bartłomiej T. Listwon
2021-09-21
Merge pull request #52842 from Ev1lbl0w/fix_win_open_errcode
Rémi Verschelde
2021-09-21
Allow for mapping keycodes to current layout
Frixuu
2021-09-19
Fix Windows cursor with trails disappearing in fullscreen
Dan
2021-09-19
Fix shell_open not returning errors on Windows
Ricardo Subtil
2021-09-10
Clean DisplayServerWindows and add missing guards
Max Hilbrunner
2021-08-27
Fix bad size after restoring a minimized window under Windows
jmb462
2021-08-25
Merge pull request #47829 from Calinou/improve-crash-handler-display
Hugo Locurcio
2021-08-24
Merge pull request #52001 from floppyhammer/fix-window-decor-size-on-windows
Max Hilbrunner
2021-08-23
Fix window decoration size on Windows
floppyhammer
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-13
Add input buffering framework
Pedro J. Estébanez
2021-08-13
Improve input event accumulation
Pedro J. Estébanez
2021-08-13
Upgrade Vulkan memory allocator
Pedro J. Estébanez
2021-08-12
Split windows platform export template into multiple files
Sergey Minakov
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-06
Fix vertical scroll/zoom for precision touchpad
Georg Wacker
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