Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-29 | Implement OS.get_process_ID for Windows | George Marques | |
Based on code by @ratsdiov. Closes #1733 | |||
2016-04-02 | Remove trailing spaces | Rémi Verschelde | |
2016-03-12 | Borderless window support for the Win32 build. Default window position is ↵ | Saracen | |
now also centred. | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-02-17 | Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT | Rémi Verschelde | |
The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626. | |||
2016-02-12 | win: fix xinput triggers not resetting correctly | Hondres | |
2016-02-07 | Added constant to retrieve Windows' Documents path | Franco Eusébio Garcia | |
According to MSDN's documentation (https://msdn.microsoft.com/en-us/library/windows/desktop/bb762181(v=vs.85).aspx), CSIDL_PERSONAL represents the default path to Windows Document's folder: "Previous to Version 6.0. The file system directory used to physically store a user's common repository of documents. A typical path is C:\Documents and Settings\username\My Documents. This should be distinguished from the virtual My Documents folder in the namespace. To access that virtual folder, use SHGetFolderLocation, which returns the ITEMIDLIST for the virtual location, or refer to the technique described in Managing the File System." | |||
2016-02-04 | Removed PE-bliss, win32 binares so far remain without icon, had many issues ↵ | Juan Linietsky | |
with it: -corrupted 32 binaries without reason -does not support upx binaries -forces dependency o libstdc++ | |||
2016-02-04 | -removed buggy flags, makes mingw+32 bits+optimized work again, | Juan Linietsky | |
2016-02-04 | support horizontal mouse wheel, use in text editor | hondres | |
2016-02-01 | remove pc_joystick_map.h | hondres | |
2016-01-26 | Revert "make msvc 64bits build again, fixes #3098" | George Marques | |
This reverts commit b21ce6cecbd75ae3281177c4890902586ca710f7. | |||
2016-01-25 | -Many fixes to windows build system with Mingw on Windows. Fixes #2690 | Juan Linietsky | |
2016-01-24 | Change default window size for desktop | George Marques | |
Fix #3149 | |||
2016-01-16 | Fix 32 bit windows export crash | mrezai | |
2016-01-12 | Merge pull request #3272 from Hinsbart/joy-binding | punto- | |
Add some joystick functions to input. Enables manipulation of mapping… | |||
2016-01-11 | Merge pull request #3230 from touilleMan/issue-55 | Rémi Verschelde | |
Remove unnecessary null pointer checks | |||
2016-01-10 | make msvc 64bits build again, fixes #3098 | Juan Linietsky | |
disabled assembly for msvc 64 bits, as it is not supported | |||
2016-01-10 | -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵ | Juan Linietsky | |
unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143 | |||
2016-01-08 | Add some joystick functions to input. Enables manipulation of mappings at ↵ | hondres | |
runtime | |||
2016-01-06 | Better fix for visual studio project generation. | Peace Sells | |
2016-01-05 | define XUSER_MAX_COUNT if not present | hondres | |
2016-01-04 | Remove unnecessary null pointer checks | Emmanuel Leblond | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-26 | Fix joystick hotplugging on windows, using right indices now | Hondres | |
2015-12-20 | windows resource version thing | Ariel Manzur | |
2015-12-20 | this failed on mingw on linux (but not on msvc) with 2 problems: | Ariel Manzur | |
1) it didn't print the error to the console, only this: build_res_file(["platform/windows/godot_res.windows.tools.32.o"], ["platform/windows/godot_res.rc"]) scons: *** [platform/windows/godot_res.windows.tools.32.o] Error 1 I had to print the actual command and run it on a console to see the error. The builder should be able to print the command it's running and the error, like it does with compiler invocations, etc. 2) The actual error was a syntax error on line 11 of godot_res.rc. I looked up "FILEVERSION" and "PRODUCTVERSION" (here https://msdn.microsoft.com/en-us/library/windows/desktop/aa381058(v=vs.85).aspx), it says they take 4 numbers as parameters, so I added those 0s, but I'm not sure if they're in the right order. @masoudbh3 can you check it out? thanks It builds on msvc just fine with (and without) these changes. | |||
2015-12-18 | Use tabs instead of spaces for new gamepad code | hondres | |
2015-12-18 | Better gamepad support | hondres | |
2015-12-13 | added binary API to StreamPeer, fixes #2863 | Juan Linietsky | |
2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky | |
-changed default windowed resolution to 1280x720 | |||
2015-12-06 | some fixes | Juan Linietsky | |
-fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004 | |||
2015-11-27 | Replace hardcoded references to Okam Studio by Godot Engine | Rémi Verschelde | |
Since the engine development is now independent. Fixes #2836. | |||
2015-11-25 | 0theora compilation fixes | Juan Linietsky | |
2015-11-24 | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky | |
-fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits | |||
2015-11-19 | Merge pull request #2756 from trond/bugfix_udp | Juan Linietsky | |
UDP fixes | |||
2015-11-19 | Fixed mistake where available buffer size would not be updated for each ↵ | Trond Abusdal | |
recvfrom-call in PacketPeerUDPWinsockPposix. | |||
2015-11-19 | Added missing \n in script error output. | ZuBsPaCe | |
2015-11-19 | Nice error output padding. Code location behind " At: " is now aligned with ↵ | ZuBsPaCe | |
the error message above. Also removed the dot after the file location. | |||
2015-11-19 | Set console background color on windows in SetConsoleTextAttribute, ↵ | ZuBsPaCe | |
otherwise text background will be black, which looks strange if the terminal color is not black. | |||
2015-11-19 | Set output color of ERR_SCRIPT messages to purple. Same as on linux. | ZuBsPaCe | |
2015-11-19 | Removed ANSI error codes from windows terminal error output. Windows does ↵ | ZuBsPaCe | |
not support them. See: http://stackoverflow.com/questions/16755142/how-to-make-win32-console-recognize-ansi-vt100-escape-sequences See: http://stackoverflow.com/questions/22777142/is-there-a-way-to-make-windows-output-ansi-escape-sequences?lq=1 | |||
2015-11-19 | Inconsistent code formatting in print_error (Newlines and spaces) | ZuBsPaCe | |
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky | |
2015-11-19 | Merge pull request #2518 from masoudbh3/godot-icons | Juan Linietsky | |
Add icon to exe file in windows export | |||
2015-11-18 | Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation | Juan Linietsky | |
Visual studio 2015 compilation | |||
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky | |
Cosmetic fixes to SCons buildsystem | |||
2015-11-18 | Merge pull request #2718 from SaracenOne/audio_system_crash_fix | Juan Linietsky | |
Fixed Audio System Crash | |||
2015-11-18 | Merge pull request #2737 from akien-mga/type-specific-error-output | Juan Linietsky | |
Display error type (error, warning, script error) in OS::print_error + cleanup error ANSI coloring | |||
2015-11-14 | windows crash and bind placeholder method | Ariel Manzur | |