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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-06-08
draw button focus before text and icon
Juan Linietsky
2015-06-07
Complete fix for windows compilability
est31
2015-06-07
Fix windows compilability
est31
2015-06-06
Add OS.get_time_zone_info function
est31
2015-06-06
Add utc param to get_time and get_date methods
est31
2015-06-06
Use local time for both time and date on win
est31
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-17
fix crash on help, closes #1873
Juan Linietsky
2015-05-09
Change windows build to use CFlag /Od so that you get the full debug experien...
Antony
2015-05-04
fixes issue #1693 winmain and main unicode
yg2f
2015-05-04
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2015-05-04
small unicode fixes
Juan Linietsky
2015-05-03
Merge pull request #1800 from antonyjones67/VSGenerator
Juan Linietsky
2015-05-03
Added Visual Studio project generation. Use "vsproj=yes" in command line. Thi...
Antony Jones
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-25
add missing WM_RBUTTONDBLCLK message
sanikoyes
2015-03-23
window managements functions work
Juan Linietsky
2015-03-22
fixes to new window management API
Juan Linietsky
2015-03-22
Merge pull request #1432 from UsernameIsAReservedWord/fixes_platform_windows_...
Juan Linietsky
2015-03-16
New option to send canvas to render buffer
Juan Linietsky
2015-03-02
Merge pull request #1437 from Hinsbart/fix_win_joy
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-25
fix get joystick name from registry on some systems
Hinsbart
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
fixes platform/windows/detect.py
UsernameIsAReservedWord
2015-02-15
begin new serialization framework
Juan Linietsky
2015-02-14
fixes to mouse warp
Juan Linietsky
2015-02-12
fix get_joy_name() on windows
Hinsbart
2015-02-09
Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpress
Juan Linietsky
2015-01-17
Fix whitespace on previous commit
Manuel Lagang
2015-01-17
Modifiers are unset on events for the modifier key itself
Manuel Lagang
2015-01-18
Fix mingw windows build error
marynate
2015-01-17
added nvidia optimus enablement
the_mech
2015-01-11
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2015-01-03
-added new code completion guess locations, closes #1032
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-19
missing navmesh demo and small fixes
Juan Linietsky
2014-11-17
NavMesh
Juan Linietsky
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-28
- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-09
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
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