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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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Author
2017-09-13
Buildsystem: Windows cross-compilation on Linux defaults to 64-bit
Rémi Verschelde
2017-09-13
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-13
Style: Apply clang-format to @reduz's changes
Rémi Verschelde
2017-09-12
HiDPI support on Windows.. yes this is all it took.
Juan Linietsky
2017-09-08
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-01
Fix files header
Poommetee Ketson
2017-08-27
Added new WASAPI driver for Windows
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Free memory when Main::setup returns an error
Wilson E. Alvarez
2017-08-22
Merge pull request #10487 from marcelofg55/curscr_as_default
Rémi Verschelde
2017-08-21
p_screen param from get_screen_* funcs now default to the current screen
Marcelo Fernandez
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-18
Windows: Drop support for obsolete MinGW
Rémi Verschelde
2017-08-18
Workaround missing WM_TOUCH on mingw-w64 < 4.0
Rémi Verschelde
2017-08-18
Windows: Drop support for Vista (0x0600)
Rémi Verschelde
2017-08-17
Removed unused variable
Wilson E. Alvarez
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
Merge pull request #10264 from Rubonnek/use-const-reference
Rémi Verschelde
2017-08-14
Fix get_screen_* funcs returning old values after resolution changes on Windows
Marcelo Fernandez
2017-08-14
Use const reference where favorable
Wilson E. Alvarez
2017-08-07
Merge pull request #10141 from ISylvox/lower_case_godot_api
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
Merge pull request #10045 from marcelofg55/audioserver_finish
Rémi Verschelde
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-02
Fix double finalisation of audio drivers
Marcelo Fernandez
2017-07-31
Merge pull request #9886 from bruvzg/3.0-win-num-enter-fix
Rémi Verschelde
2017-07-27
added an optional parameter to OS symbol lookup
Karroffel
2017-07-26
Fix Numpad Enter key on Windows
bruvzg
2017-07-25
Make MinGW test less verbose on non-Bash shells
Rémi Verschelde
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-09
Fixed issues with borderless windows on Windows
Marcelo Fernandez
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-20
Make the Windows icon file smaller
Hugo Locurcio
2017-06-15
Fix MouseWheel position on Windows
George Marques
2017-06-10
Restired multithread support in OSX and Windows, should stop the crashes.
Juan Linietsky
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-28
Use new icons everywhere
Timo Schwarzer
2017-05-23
Fix a few issues compiling windows and using VS2015 and earlier
BastiaanOlij
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-07
Implemented scrolling factor for smooth trackpad scrolling
toger5
2017-05-07
Improve documentation of thirdparty code snippets
Rémi Verschelde
2017-05-05
Fix UDP wait() not returning after first received packet
Fabio Alessandrelli
2017-04-17
Drop EXEC PATHP?? super verbose info message
Rémi Verschelde
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-09
-Fix eternal black screen on Windows
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
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