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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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Author
2021-09-21
Merge pull request #52842 from Ev1lbl0w/fix_win_open_errcode
Rémi Verschelde
2021-09-21
Allow for mapping keycodes to current layout
Frixuu
2021-09-19
Fix Windows cursor with trails disappearing in fullscreen
Dan
2021-09-19
Fix shell_open not returning errors on Windows
Ricardo Subtil
2021-09-10
Clean DisplayServerWindows and add missing guards
Max Hilbrunner
2021-08-27
Fix bad size after restoring a minimized window under Windows
jmb462
2021-08-25
Merge pull request #47829 from Calinou/improve-crash-handler-display
Hugo Locurcio
2021-08-24
Merge pull request #52001 from floppyhammer/fix-window-decor-size-on-windows
Max Hilbrunner
2021-08-23
Fix window decoration size on Windows
floppyhammer
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-13
Add input buffering framework
Pedro J. Estébanez
2021-08-13
Improve input event accumulation
Pedro J. Estébanez
2021-08-13
Upgrade Vulkan memory allocator
Pedro J. Estébanez
2021-08-12
Split windows platform export template into multiple files
Sergey Minakov
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-06
Fix vertical scroll/zoom for precision touchpad
Georg Wacker
2021-08-01
Windows: Fix build with SCons 4.2.0
Rémi Verschelde
2021-07-25
Remove unnecessary 'pass' statement
luz paz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-16
Modernize Display server to use override keyword
Hendrik Brucker
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
Merge pull request #39139 from ThakeeNathees/windows-err-to-stderr
Rémi Verschelde
2021-07-04
Replace backslash with forward slash in OS_Windows path methods
miere43
2021-06-29
[Windows Export] Use temporary file for osslsigncode signing.
bruvzg
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
Move many input enums to their own file
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-17
Improve crash handler message display
Hugo Locurcio
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io
Rémi Verschelde
2021-06-11
Merge pull request #49279 from Calinou/rename-string-is-abs-path-method
Rémi Verschelde
2021-06-11
Add Time singleton
Aaron Franke
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-06-03
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-02
Fixed window_can_draw of DisplayServerWindows
Hendrik Brucker
2021-05-21
OS: Remove code duplicate in XDG paths handling
Rémi Verschelde
2021-05-20
Only allow absolute paths in XDG environment variables
Hugo Locurcio
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
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