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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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Author
2015-03-23
window managements functions work
Juan Linietsky
2015-03-22
fixes to new window management API
Juan Linietsky
2015-03-22
Merge pull request #1432 from UsernameIsAReservedWord/fixes_platform_windows_...
Juan Linietsky
2015-03-16
New option to send canvas to render buffer
Juan Linietsky
2015-03-02
Merge pull request #1437 from Hinsbart/fix_win_joy
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-25
fix get joystick name from registry on some systems
Hinsbart
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
fixes platform/windows/detect.py
UsernameIsAReservedWord
2015-02-15
begin new serialization framework
Juan Linietsky
2015-02-14
fixes to mouse warp
Juan Linietsky
2015-02-12
fix get_joy_name() on windows
Hinsbart
2015-02-09
Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpress
Juan Linietsky
2015-01-17
Fix whitespace on previous commit
Manuel Lagang
2015-01-17
Modifiers are unset on events for the modifier key itself
Manuel Lagang
2015-01-18
Fix mingw windows build error
marynate
2015-01-17
added nvidia optimus enablement
the_mech
2015-01-11
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2015-01-03
-added new code completion guess locations, closes #1032
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-19
missing navmesh demo and small fixes
Juan Linietsky
2014-11-17
NavMesh
Juan Linietsky
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-28
- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-09
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-08
Fix windows build issue by moving libraries from LIBS to LINKFLAGS; Remove re...
marynate
2014-10-07
Build System Changes
Juan Linietsky
2014-09-22
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-19
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-09-17
Merge pull request #573 from marynate/PR-fix-get-data-dir
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-07-06
Make OS_Windows::get_data_dir return unix path to be consistent with get_reso...
marynate
2014-06-11
Merge pull request #460 from marynate/PR-static-mingw-build
reduz
2014-05-31
Return an error code when address/port already in use
Theo Hallenius
2014-05-26
Static mingw windows build
marynate
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-19
heck
Juan Linietsky
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