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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-03-14
Allow to not optimize release build
Rafał Mikrut
2021-03-13
Merge pull request #46941 from goostengine/asan-msvc
Rémi Verschelde
2021-03-13
Merge pull request #46900 from Ev1lbl0w/bugfix-malloc_calls
Rémi Verschelde
2021-03-13
Replace malloc's with Godot's memalloc macro
Ev1lbl0w
2021-03-12
Add `use_asan` option for MSVC to enable AddressSanitizer
Andrii Doroshenko (Xrayez)
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-24
Added LocalVector to Visual Studio debugger visualization
PouleyKetchoupp
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-09
Use /Zi and /FS for including debugger symbols on Windows with MSVC
Bastiaan Olij
2021-02-08
SCons: Fix debug_symbols tests after switch to BoolVariable
Rémi Verschelde
2021-02-07
Cancel event dispatch on error
kobewi
2021-02-03
SCons: Add `production=yes` option to use production defaults
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-22
Merge pull request #45314 from RandomShaper/modernize_rwlock
Rémi Verschelde
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-18
BUGFIX: Fix unintialized cursor_shape on windows display server
Marios Staikopoulos
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-06
Removes semicolon typo in display_server_windows
Yuri Roubinsky
2021-01-06
Fix PopupMenu's which are not closed after a recent commit
Yuri Roubinsky
2021-01-05
Merge pull request #44299 from Chaosus/fix_win32_warning
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Fixed warning at project startup (WIN32)
Yuri Roubinsky
2020-12-31
Fix window restoring after fullscreen again
Yuri Roubinsky
2020-12-28
Merge pull request #44757 from andrew-softdev/my-bug-fix
Rémi Verschelde
2020-12-28
Incorrect format specifiers used to display some String/StringName data
andrew-softdev
2020-12-28
Merge pull request #44593 from madmiraal/rename-mainloop-methods
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-22
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-18
Add missing override keywords in os_windows.h
Marcel Admiraal
2020-12-17
Add override keywords to core/os.h derived classes.
Marcel Admiraal
2020-12-16
SCons: Add only selected platform's opts to env
Rémi Verschelde
2020-12-12
Don't handle BaseException in build scripts
Marcel Admiraal
2020-12-10
Merge pull request #40708 from bruvzg/improve_os_locale
Rémi Verschelde
2020-12-09
Merge pull request #44161 from Faless/fix/fa_buffered_remove
Rémi Verschelde
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-06
Remove now unused FileAccessBuffered.
Fabio Alessandrelli
2020-12-04
RenderingServer reorganization
reduz
2020-12-04
Added driving joystick type to windows joystick handling
Bastiaan Olij
2020-12-04
Merge pull request #44074 from reduz/reorganize-3d
Rémi Verschelde
2020-12-03
Merge pull request #44018 from lyubomirv/mingw_use_static_cpp_option
Rémi Verschelde
2020-12-03
Reorganize rendering server.
reduz
2020-12-03
Add 'use_static_cpp' option for MinGW and MSVC builds
Lyubomir Vasilev
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-19
SCons: Remove unnecessary $LINK overrides
Rémi Verschelde
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
Fixed exit code retrieval of spawned processes on Windows
Marcus Brummer
2020-11-09
Merge pull request #43412 from akien-mga/variant-rename-_RID-to-RID
Rémi Verschelde
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