Age | Commit message (Expand) | Author |
2017-02-12 | Merge pull request #7770 from Limb/removedx9 | Rémi Verschelde |
2017-02-11 | Fix glitches when sampling relative cursor data in CAPTURED mouse mode on Win... | Saracen |
2017-02-09 | Close out audio drivers when exiting. | Kenneth Lorthioir |
2017-02-09 | Removed DX9 Rasterizer in windows. | Kenneth Lorthioir |
2017-02-08 | Fixed compilation issues with Visual Studio | Kenneth Lorthioir |
2017-01-25 | Removed import/export system, will start new one from scratch. | Juan Linietsky |
2017-01-25 | Added focus tracking in X11 and Windows classes, added new confined mouse mod... | Ilija Boshkov |
2017-01-23 | Fix buffer size check in UDP socket. | Fabio Alessandrelli |
2017-01-23 | Use default UDP ring buffer size of 65536 for clients | Fabio Alessandrelli |
2017-01-23 | Fix bug causing UDP socket to close after the first send if not listening | Fabio Alessandrelli |
2017-01-23 | Avoid deadlock when writing/reading data on a connecting TCP socket | Fabio Alessandrelli |
2017-01-23 | Remove set_ip_type from network classes (no longer needed) | Fabio Alessandrelli |
2017-01-23 | Implement UDP listen bind address | Fabio Alessandrelli |
2017-01-23 | Implement TCP Server bind address | Fabio Alessandrelli |
2017-01-23 | Convert validity checks of IP_Address to is_valid method. | Fabio Alessandrelli |
2017-01-23 | Avoid calling close when polling a UDP peer without socket | Fabio Alessandrelli |
2017-01-16 | Merge pull request #7558 from Faless/fix_windows_output | Rémi Verschelde |
2017-01-16 | Adapt platforms to AudioServer refactoring | Rémi Verschelde |
2017-01-16 | Fix gibberish output for windows/mingw. | Fabio Alessandrelli |
2017-01-16 | Fix bug in windows TCP poll function | Fabio Alessandrelli |
2017-01-16 | Style: Various fixes to play nice with clang-format | Rémi Verschelde |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-15 | Merge pull request #7510 from Faless/tcp_connect | Rémi Verschelde |
2017-01-14 | StreamPeerWinsock: Fix changed declarations | Rémi Verschelde |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | UDP.set_send_address to UDP.set_dest_address | Juan Linietsky |
2017-01-13 | rename Input.get_mouse_speed() to Input.get_last_mouse_speed() | Juan Linietsky |
2017-01-13 | TCP connect always opens correct socket type | Fabio Alessandrelli |
2017-01-12 | Improvements to scons defined WINVER/_WIN32_WINNT | Fabio Alessandrelli |
2017-01-10 | Merge pull request #7493 from neikeq/pr-mingw-bits | Rémi Verschelde |
2017-01-10 | Detect bits when building with MinGW | Ignacio Etcheverry |
2017-01-08 | More fixes to Joypad renaming. | Andreas Haas |
2017-01-08 | Finish replacement of joystick by joypad | Rémi Verschelde |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-08 | Windows: Define _WIN32_WINRT to 0x0600 (Vista) | Rémi Verschelde |
2017-01-08 | Added missing readers writers lock to windows, should compile and run again.. | Juan Linietsky |
2017-01-08 | fixes compilation in windows? | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-06 | Move glad files to thirdparty dir | Rémi Verschelde |
2017-01-06 | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky |
2017-01-05 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-04 | First set of changes to fix compilation errors and initialise the gles3 rende... | BastiaanOlij |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-02 | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-25 | now it really works on window for real | reduz |
2016-12-24 | fixed a horrible bug on Windows AMD, scenes saved until now in this branch | reduz |
2016-12-21 | Godot works on Windows again.. | reduz |