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path: root/platform/windows/stream_peer_winsock.h
AgeCommit message (Expand)Author
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-23Avoid deadlock when writing/reading data on a connecting TCP socketFabio Alessandrelli
2017-01-23Remove set_ip_type from network classes (no longer needed)Fabio Alessandrelli
2017-01-15Merge pull request #7510 from Faless/tcp_connectRémi Verschelde
2017-01-14StreamPeerWinsock: Fix changed declarationsRémi Verschelde
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-13TCP connect always opens correct socket typeFabio Alessandrelli
2017-01-02Merge pull request #7271 from Faless/ipv6_cleanupRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-09Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli
2016-12-09Use an instance variable for ip_type in raw socketsFabio Alessandrelli
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-13added binary API to StreamPeer, fixes #2863Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky