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path: root/platform/windows/platform_config.h
AgeCommit message (Expand)Author
2021-10-30Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio
2021-10-30Add GLES2 2D renderer + Linux display managerlawnjelly
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-08-13Remove obsolete GLES2 backend codeRémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-01SCons: Remove avoidable defines from main env's CPPPATHRémi Verschelde
2018-03-01add GLES 2 renderer for 2Dkarroffel
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-01-06Move glad files to thirdparty dirRémi Verschelde
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-21Godot works on Windows again..reduz
2016-10-15glew: Split thirdparty files and isolate envRémi Verschelde
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-06-08GLEW: Define static + enabled and includes via SConsRémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-102D Rewrite Step [1]Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky