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path: root/platform/windows/os_windows.h
AgeCommit message (Expand)Author
2021-10-30Add GLES2 2D renderer + Linux display managerlawnjelly
2021-10-28Update Time documentationAaron Franke
2021-09-23Add missing WIN32_LEAN_AND_MEANBartłomiej T. Listwon
2021-08-16Add partial support for Android scoped storage.ne0fhyk
2021-07-22Move `alert` function from `DisplayServer` to `OS`.bruvzg
2021-02-18Move tablet driver API from OS to DisplayServer.bruvzg
2021-01-09Split OS::execute into two methodsMarcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-18Add missing override keywords in os_windows.hMarcel Admiraal
2020-12-17Add override keywords to core/os.h derived classes.Marcel Admiraal
2020-12-04RenderingServer reorganizationreduz
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-31Remove OS.get_system_time_secs/get_system_time_msecs and change OS.get_unix_t...Emmanuel Leblond
2020-05-20[Windows] Add tablet driver selection.bruvzg
2020-05-19[Windows] Add quotes only to the command line arguments with special characters.bruvzg
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Separate DisplayServer from OS on WindowsJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-14Remove incomplete battery status/power APIRémi Verschelde
2020-02-11Add runtime GLES2 / Vulkan context selection.bruvzg
2020-02-11Add static Vulkan loader.bruvzg
2020-02-11Custom material support seems complete.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-23Make `OS.execute()` blocking by default if not specifiedHugo Locurcio
2020-01-06Merge pull request #33967 from Calinou/add-os-is-window-focusedRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-01iOS modular build and export implementation.bruvzg
2019-11-28Add an `OS.is_window_focused()` getterHugo Locurcio
2019-10-30[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to Inp...bruvzg
2019-10-27Fix invalid window border when toggled from fullscreen to windowed modeYuri Roubinsky
2019-10-24Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...bruvzg
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-07-09Fix cursor blinking in integrated GPUsGuilherme Felipe
2019-06-20Add option to toggle console window on WindowsLuka Dornhecker
2019-06-17Merge pull request #29752 from bruvzg/window_size_limitsRémi Verschelde
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-06-15Add ability to limit maximum/minimum window size.bruvzg
2019-05-24Add native window/taskbar icon support for Windows and macOS.bruvzg
2019-05-21added a const keyword for a methods that return constant literal...hbina085
2019-04-07Android now (optionally) builds the template when exportingJuan Linietsky
2019-04-15Add Input::get_current_cursor_shapeGuilherme Felipe
2019-03-03Ability to keep pumping messages while being debugged, may be a solution for ...Juan Linietsky
2019-02-25Update Windows global mouse position at startupJunwei Ng
2019-02-20Drop RtAudio driver on WindowsRémi Verschelde
2019-02-12Platform: Ensure classes match their header filenameRémi Verschelde