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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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os_windows.h
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Author
2022-10-06
Merge pull request #64815 from RandomShaper/default_cpu_count
Rémi Verschelde
2022-10-05
Keep a single, portable implementation of `OS::get_processor_count()`
Pedro J. Estébanez
2022-10-03
Unix: Remove now unnecessary I/O defines, cleanup
Rémi Verschelde
2022-09-16
Add get_distribution_name() and get_version() to OS
MJacred
2022-09-10
Fixes #65377: get_datetime_* functions can return wrong values
James
2022-08-27
Remove unused force_quit variable from many OS abstractions
Pedro J. Estébanez
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-11
opengl3 driver now works on windows including multi window
derammo
2022-05-03
Add OS::is_process_running function.
mdavisprog
2022-04-29
Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-04-20
Improve embedded PCK loading and exporting.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-14
[OS/Crypto] Add get_entropy to OS.
Fabio Alessandrelli
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-15
[Windows] Detect new Windows Terminal and disable unsupported set_console_vis...
bruvzg
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-28
Update Time documentation
Aaron Franke
2021-09-23
Add missing WIN32_LEAN_AND_MEAN
Bartłomiej T. Listwon
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-18
Add missing override keywords in os_windows.h
Marcel Admiraal
2020-12-17
Add override keywords to core/os.h derived classes.
Marcel Admiraal
2020-12-04
RenderingServer reorganization
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-31
Remove OS.get_system_time_secs/get_system_time_msecs and change OS.get_unix_t...
Emmanuel Leblond
2020-05-20
[Windows] Add tablet driver selection.
bruvzg
2020-05-19
[Windows] Add quotes only to the command line arguments with special characters.
bruvzg
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-23
Make `OS.execute()` blocking by default if not specified
Hugo Locurcio
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